Back again, I managed to get some improvements done on my animation only problem I am having now is with this asset
http://www.youtube.com/watch?v=cTRLusXdo04
Mainly because its all seperate parts , and each one has a seperate animation, and if I try attaching them together it kinda buggers everything up, and if I dont attach then it doesnt animate how I want, just wondering what I can do to fix this?
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Limit Release
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Moodydata repliedhttp://www.youtube.com/watch?v=M8wCaF0s4co
History Video , detailing the history of the project up to its current point.
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BorisK repliedaha tell me about it, scripting is rocket science to me too lol
good luck though mate this looks immense
aha yeah i was wondering what happened to this
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Moodydata repliedWell its been along time since I updated, so I thought I would make one now in hopes of 1, Finishing the game, and 2, getting help to accomplish that.
http://www.moddb.com/mods/armored-co...o-far#imagebox
http://www.moddb.com/mods/armored-co...alpha#imagebox
Above is 1 image and 2 links to videos, I have been busy improving my animations, and have managed to get someone to help a little with coding but things are abit messy at the moment.
I have all the content ready, models, textures, materials, skeletal rigs, the HUD, I just need help with the scripting because personally I am no good at it and require help, if anyone is interested in helping me and Vampire finish this game so that it can be put out, then please contact me anyway possible as its so close to completion at the moment.
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Moodydata repliedOriginally posted by SageHunter View PostLooks cool. Will you be able to mod things like in the actuall games?
Just a side question. I bought AC For Answer a while back but never really got into it. Should I give it a shot or is it ****?
I hope to atleast try and get some stuff working ingame just to show that I actually can use the engine more in the near future, so you may see a playable extension of this in some form in the future.
As for AC For Answer, its a decent game, Online Co-Op with friends is always fun, but of course nothing can beat the old AC games.
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SageHunter repliedLooks cool. Will you be able to mod things like in the actuall games?
Just a side question. I bought AC For Answer a while back but never really got into it. Should I give it a shot or is it ****?
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Moodydata repliedAlbinoWarrior:I'm currently working on doing a mech thing, if you keep working on the aesthetics for now i could help out after i get better at the coding
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AlbinoWarrior repliedI'm currently working on doing a mech thing, if you keep working on the aesthetics for now i could help out after i get better at the coding
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Moodydata repliedAlbinoWarriorAny plans on making them into working vehicles?
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AlbinoWarrior repliedAny plans on making them into working vehicles? Alot of flight sims give nice particle effects to the thrust jet thingy... and they give a clear bubble type thing around vents, wings, and the thruster effect to give the effect of distorted or heated air. Draw some contrails from certain edges when its moving above a certain speed.... Just tossing some ideas... actually, you already have a nice thruster effect...
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Moodydata repliedhttp://www.youtube.com/watch?v=LfNgPEPvWqc
Made some more adjustments, still doing more scenes, got alot to do obviously before its done, but I am slowly getting there...
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Drevlin repliedlooks cool, even tho i absolutly loathe asian mech designs (i wont hold that against you tho)
One thing that could be improved is to "ground" the characters and objects to the air a bit more when flying (really, no pun intended)
What I mean is to add some visual ques such as wind effects or something. when theyre in the air it feels a bit empty and I think you could bump that up one or two levels and tie them into the environment... I dont know tho, I guess look at some flight sims and see what they do to counter the emptyness of midair combat?
Again, cool stuff. Keep at it!
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Moodydata started a topic Limit ReleaseLimit Release
"A one man show"
Hey everyone,
Im a English developer and I am currently working on a OVA made with UDK called "Limit Release".
I`ve been working on the project for god knows how long now, I can`t really remember, all I know is its slowly reaching the end and I just wanted to show off the stuff I have.
The project it`s self is based around the "Armored Core" mecha franchise, the aim was to create a fan animation entirely in UDK, and at the same time improve my 3d,animation and texturing skills having already left University with a Degree in Games Design.
I also got picked to put some of the content from Limit Release into the UDK developer video a while back, but sadly even though I met all the requirements and also the deadline I was left out, oh well better luck next time.
Anyway, sorry for keeping you waiting heres the content so far, all done by myself, still in development due to be out in a Month or so.
Images
[shot]http://img202.imageshack.us/img202/6118/udk2010042220263204.jpg[/shot]
[shot]http://img824.imageshack.us/img824/7494/udk2010072000183622.jpg[/shot]
[shot]http://img508.imageshack.us/img508/6348/udk2010081603172403.jpg[/shot]
[shot]http://img697.imageshack.us/img697/6910/udk2010081603244879.jpg[/shot]
[shot]http://img44.imageshack.us/img44/707/udk2010081603311260.jpg[/shot]
Video
http://www.youtube.com/watch?v=4daYe1yYi6M
Website
http://www.moddb.com/mods/armored-core-limit-releaseTags: None
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