Random few weeks worth of work and slacking in the UDK
characters, spellcasting, guns and shineyness
nothing groundbreaking here, just seeing what i can get away with
will update this project as i go along with it, if i do go along with it that is.
For Referance im using Hexen 2 (casting), Oblivion (gameplay/weapons/environs), Quake 2 (gameplay/environs)
-d6
Video Links* will keep this post updated whenever i do something new, as well as postin a comment to keep the thread from gettin lost.
Updated 3/1/2011
Newest Videos:
Better Scaleform HUD, finished implementing the casting/regen/camera system:
http://www.youtube.com/watch?v=VrC0DxTkrxI
wnimations leave somthing to be desired though
First Update in a while (since i started University):
Working custom camera, still plenty of bugs to work out but at least the cam works, the mesh is buggy due to it using the default anim set atm.
http://www.youtube.com/watch?v=kIvW9cW74dE (26/12/2010)
Nice Reflective Water: (15/9/2010)
http://www.youtube.com/watch?v=Zf9c5JCeT7w
Character walk cycle and animation tests: (19/09/2010)
http://www.youtube.com/watch?v=HfeIsNrUv2w
Legacy Vids:
Early start on a working scaleform hud:
http://www.youtube.com/watch?v=q0dgd3ibflk
doesnt look like much but its a start lol
Casting Tests:
http://www.youtube.com/watch?v=yu09NDgWxl8
Carryable Torch Fire: (28/7/2010)
http://www.youtube.com/watch?v=JKGgqjbcYxw
Bows Early Testing: (30/7/2010)
http://www.youtube.com/watch?v=yqBJfeqSkAQ
Skel Mesh Chains - now working: (8/8/2010)
http://www.youtube.com/watch?v=yyYmQ6FSus0
Small section of a dungeon with some random weapon testing and particle fire testing etc. (15/8/2010)
http://www.youtube.com/watch?v=tVjHgYfWat0
(quality is not fantastic)
*Edit*
This is part of an ongoing solo-project so ill keep it updated as/when i have somthing worthwhile
characters, spellcasting, guns and shineyness

nothing groundbreaking here, just seeing what i can get away with
will update this project as i go along with it, if i do go along with it that is.
For Referance im using Hexen 2 (casting), Oblivion (gameplay/weapons/environs), Quake 2 (gameplay/environs)
-d6
Video Links* will keep this post updated whenever i do something new, as well as postin a comment to keep the thread from gettin lost.
Updated 3/1/2011
Newest Videos:
Better Scaleform HUD, finished implementing the casting/regen/camera system:
http://www.youtube.com/watch?v=VrC0DxTkrxI
wnimations leave somthing to be desired though
First Update in a while (since i started University):
Working custom camera, still plenty of bugs to work out but at least the cam works, the mesh is buggy due to it using the default anim set atm.
http://www.youtube.com/watch?v=kIvW9cW74dE (26/12/2010)
Nice Reflective Water: (15/9/2010)
http://www.youtube.com/watch?v=Zf9c5JCeT7w
Character walk cycle and animation tests: (19/09/2010)
http://www.youtube.com/watch?v=HfeIsNrUv2w
Legacy Vids:
Early start on a working scaleform hud:
http://www.youtube.com/watch?v=q0dgd3ibflk
doesnt look like much but its a start lol
Casting Tests:
http://www.youtube.com/watch?v=yu09NDgWxl8
Carryable Torch Fire: (28/7/2010)
http://www.youtube.com/watch?v=JKGgqjbcYxw
Bows Early Testing: (30/7/2010)
http://www.youtube.com/watch?v=yqBJfeqSkAQ
Skel Mesh Chains - now working: (8/8/2010)
http://www.youtube.com/watch?v=yyYmQ6FSus0
Small section of a dungeon with some random weapon testing and particle fire testing etc. (15/8/2010)
http://www.youtube.com/watch?v=tVjHgYfWat0
(quality is not fantastic)
*Edit*
This is part of an ongoing solo-project so ill keep it updated as/when i have somthing worthwhile
Comment