Chris any chance of including a couple of melee functions as well for non-shooter games or mixed combat?
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wow! that's looking really great, and if you release it, I would definitely use it.
however, if I may be so bold as to suggest, you might want to add a 'run when shot' option to the movement.
EDIT
I wonder if it would be possible to implement this into the udk base installation in order to compete with the cryengine 3 AI editor
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