Hi,
I just wanted to share this image with you guys.
A terrain material I have been working on since yesterday.
It uses a variation of blending techniques; world normals, depth textures and one RGB mask image.
It still needs to be cleaned up and optimized.
So here it is:
[shot]http://www.willihammes.com/webtemp/udk_terrain_material_test_01.jpg[/shot]
[shot]http://www.willihammes.com/webtemp/udk_terrain_material_test_02.jpg[/shot]
I just wanted to share this image with you guys.
A terrain material I have been working on since yesterday.
It uses a variation of blending techniques; world normals, depth textures and one RGB mask image.
It still needs to be cleaned up and optimized.
So here it is:
[shot]http://www.willihammes.com/webtemp/udk_terrain_material_test_01.jpg[/shot]
[shot]http://www.willihammes.com/webtemp/udk_terrain_material_test_02.jpg[/shot]
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