Don't know if anybody is interested in such kind of additional sources, but I'm actually working on an own UI Engine...it is aimed to provide you with a bunch of functions and give you full control...
An older class overview is here (does not show all classes of UIM in the final product):
[SHOT]http://www.mirage-development.de/svn/heroquest/Design/UIClasses.jpg[/SHOT]
A current WIP video of some UIMWidgets (red boxes) with debug informations is here: http://www.youtube.com/watch?v=K1hU9LNYuoA
Actually the goal of the video was to get all widgets under mouse cursor and getting the hovering widget (top most under mouse widget) (see debug info).
Download link: http://forums.epicgames.com/threads/...4#post29182514
An older class overview is here (does not show all classes of UIM in the final product):
[SHOT]http://www.mirage-development.de/svn/heroquest/Design/UIClasses.jpg[/SHOT]
A current WIP video of some UIMWidgets (red boxes) with debug informations is here: http://www.youtube.com/watch?v=K1hU9LNYuoA
Actually the goal of the video was to get all widgets under mouse cursor and getting the hovering widget (top most under mouse widget) (see debug info).
Download link: http://forums.epicgames.com/threads/...4#post29182514
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