Basic animation tests I just got a short test of some Input and Controller code working on a pawn for a fighting game.
Everything seems to be working pretty well, I just wonder what will happen when I have to check for many many button patterns.
I'll be posting some tutorials on how this is done once I make sure that I'm doing things well enough.
Everything seems to be working pretty well, I just wonder what will happen when I have to check for many many button patterns.
I'll be posting some tutorials on how this is done once I make sure that I'm doing things well enough.
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