hello again...i have an update which basically is just the SCAR ingame and I realized that when you push F8 ingame it kinda changes the render to like wireframe, unlit, etc...which is new to me ( and probably only me) that's what's happening in the start of the video...i may upload another video because i realized that video didn't really show off the weapon ... (which if I get farther in the project will prob get a poly/detail boost since the SCAR aswell as the Beretta are only 4000 poly)
Hey just a quick question, can you clarify as to how you added that ingame, ike if you made that in 3dsmax, where the skeleteal meshes made in 3ds as well or in Unreal Editor, and what file format did you export the skeletal mesh in, .psk using ActorX?. Also, the script for the weapon, can you please show me that if you dont mind . I am trying ot learn how to add a weapon into UC myself.
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