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WIP RTS Game Prototype

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  • replied
    Really good work.

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  • replied
    Wow that look nice. Keep up the good work.

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  • replied
    Originally posted by Sarcen View Post
    I am not using UIScenes, im drawing stuff on the hud myself.
    Ah. and then ju just check mouse down in specific coords on the screen to be sure where on the ui you click.

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  • replied
    Originally posted by TheSpaceMan View Post
    How did you handle your World/UI interaction?
    All my atempts so far have resulted in that I can't get any input to the controller and thus the camera. Or the other way around, i can get input to the controller but not the ui.
    I am not using UIScenes, im drawing stuff on the hud myself.

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  • replied
    How did you handle your World/UI interaction?
    All my atempts so far have resulted in that I can't get any input to the controller and thus the camera. Or the other way around, i can get input to the controller but not the ui.

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  • replied
    Hardly all, but its moving along nicely

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  • replied
    Wow awesome, looks like you got all the coding done for it.

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  • started a topic WIP RTS Game Prototype

    WIP RTS Game Prototype

    I'm working on an early RTS Game prototype, so far i've implemented a bunch of the basic systems.

    Here's some vids of progress:

    Test invasion of units
    http://www.youtube.com/watch?v=WnegDxDRT6Q
    Super weapon
    http://www.youtube.com/watch?v=bcjwbWH_png

    Keep in mind everything (meshes, units, buildings, etc.) is just placeholders to test the underlying systems, like resource collecting, research, unit behaviour, etc.
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