I'm working on an early RTS Game prototype, so far i've implemented a bunch of the basic systems.
Here's some vids of progress:
Test invasion of units
http://www.youtube.com/watch?v=WnegDxDRT6Q
Super weapon
http://www.youtube.com/watch?v=bcjwbWH_png
Keep in mind everything (meshes, units, buildings, etc.) is just placeholders to test the underlying systems, like resource collecting, research, unit behaviour, etc.
Here's some vids of progress:
Test invasion of units
http://www.youtube.com/watch?v=WnegDxDRT6Q
Super weapon
http://www.youtube.com/watch?v=bcjwbWH_png
Keep in mind everything (meshes, units, buildings, etc.) is just placeholders to test the underlying systems, like resource collecting, research, unit behaviour, etc.
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