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    #16
    thats pretty awsome matey well done...

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      #17
      Good start!

      my suggestion: Use an If statement to sharpen up the edges of the vertex painting, maybe add a high-frequency fractal texture to the vertex shading output to add some tiny-scale variation. The edges of the 'land' and 'water' are WAY too fuzzy and smooth. Other than that, this looks purely awesome!

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        #18
        Thanks guys really apreciate the help and comments!

        KazeoHin - I think ill have to PM you about your ideas a bit later, Im not sure about the fractal texture you speak of

        Also instead of starting a new thread this i thought id post some other work for this project in this one...

        Jody


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          #19
          neat ship, tho it seems ifi you remove the wings it reminds me a lot of slave 1

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            #20
            your right i didnt even notice although its far enough off it to not be plagiarism id say

            Jody

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              #21
              Nice work on shader. I like so much the second on the first page. I like when the work it is not like the reality... Fantastanic and futurist work.
              Grat, have a good continuation !!!

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                #22
                Thanks Eildalior! Heres some more work on the high poly.

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                  #23
                  It reminds me of a bee.

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                    #24
                    Think im about done with the high poly...

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                      #25
                      Nearly finished this i think...

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                        #26
                        when are you releasing the shader i need one to create a procedural universe im doing with UDK

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                          #27
                          and what all did you use in your ship creation

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                            #28
                            Well i would like the shader to be perfect first... i have a few more things i want to add to it first hopefully this weekend.

                            I used Max8, photoshop for the ship thats all.

                            Jody

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                              #29
                              Im thinking about making a tutorial. Creating a model from scratch and getting it into unreal.. would there be any real need for one?

                              Oh yeh and feel free to crit the ship i can take it

                              Jody

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                                #30
                                i dont rly care about the ship nee that shader more than anything ^__^

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