Sorry for my direct, " post of "
But this feature it's just awsome, and a feature that i always admired and i did not think it was possible in UDK just unrealscript, it's not the thing that i want to use it, " wich ofc i would like to make use of it in some projects " but, all the knowladge and craziness that it's behind of it.
Well atleast give some reasonable points, on how you did it, this way i would try it myself, and i would be more satisfied than even copy pasting and understanding :P.
Key point, " is this all modifying a MIC, wich is assigned on the landscape material ? And then changes are applied due to the change of the MIC params?
but like you suggest, posts like this nowadays feel like showing off and only evoke "give me, I want" replies.
Well atleast give some reasonable points, on how you did it, this way i would try it myself, and i would be more satisfied than even copy pasting and understanding :P.
Key point, " is this all modifying a MIC, wich is assigned on the landscape material ? And then changes are applied due to the change of the MIC params?
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