The theme for this one was, "10 Seconds". I took this theme and centered it around having the AI level up every 10 seconds, which you can tell from the countdown next to their health bar.
Remember that it was made in three days and is not supposed to have some revolutionary presence in the world of game design, it was my project over the weekend. That being said, the code might be useful for some though as you can imagine, it is quite rushed in certain areas. It is included the link below.
WASD or Arrow keys to move.
Left Mouse to fire.
R to reload.
Code:
Source: http://tinyurl.com/kdx9kcu
I also did time lapse of each day. Here are the links for those:
Day One: http://www.youtube.com/watch?v=1aahFQwu-Do
Day Two: http://www.youtube.com/watch?v=N5yI9pR66X4
Day Three: http://www.youtube.com/watch?edit=vd&v=1aCAp7gFrGQ
Remember that it was made in three days and is not supposed to have some revolutionary presence in the world of game design, it was my project over the weekend. That being said, the code might be useful for some though as you can imagine, it is quite rushed in certain areas. It is included the link below.
WASD or Arrow keys to move.
Left Mouse to fire.
R to reload.
Code:
Source: http://tinyurl.com/kdx9kcu
I also did time lapse of each day. Here are the links for those:
Day One: http://www.youtube.com/watch?v=1aahFQwu-Do
Day Two: http://www.youtube.com/watch?v=N5yI9pR66X4
Day Three: http://www.youtube.com/watch?edit=vd&v=1aCAp7gFrGQ

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