Hey, really nice starter kit, im working with it and have a little headache with the animtree
Im triying to add 2 new animations, (the anims already are on the animset), but I dont know where and how to put them on the animtree to call them trought script, the Tree seems a bit extrange and difficult for me (I usually dont work with animations)
Thanks in advance.
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True First Person Demo 2012-04-18
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PixelblockRupp repliedIt works beautifully, but when I am doing now "Play on PC", the normal game mode is set again. I have also already written before the card name TFP and set everything in the World Properties, but it still does not work.
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jlhill17 repliedNo, there is not. But it is not hard at all to take that stuff out.
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Vinny2 repliedIs there a version of this without head/face tracking, just plain old keyboard/mouse interaction?
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jlhill17 repliedThere is no whole file that needs to be deleted. Just search the TFP pawn, controller, and input classes for anything havin to do with face API and comment it out/delete it. I think those are the only files that deal with it, but I could be wrong. I don't have the code in front of me.
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slowJusko repliedThat is somthing you need to learn to do and fast
Go get yourself a decent text editor - I personally like Notepad++.
Use what ever search files function it has and you should find them quick.
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DinoSrdoc repliedJust delete all references to FaceAPI and it should be fine.
Sent from my iPhone using Tapatalk.
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PixelblockRupp repliedCan you please update the code for 13-07-2013?
I get this Error, when i rebuild.
And so in the Game:
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slowJusko replied^ What they said.
A separate head is a valid solution, but you could also use a material or other trick to hide it.
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ryanjon2040 repliedOriginally posted by deserteaglex View Posttheres a green box on my weapons i cant manage to take it off |: (starting unrealscript and udk noobie D: )
Code:simulated function CheckWeaponCollision();
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jlhill17 repliedMy character's body mesh is all one piece with the head. No problems. There is a bit in tfpPawn that draws the debug cylinder around your gun. I think it's in the part dealing with weapon obstruction. Just comment it out.
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deserteaglex repliedill have to create a head for each body everytime? and btw theres a green box on my weapons i cant manage to take it off |: (starting unrealscript and udk noobie D: )
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slowJusko repliedMissing Seeing Machines DLL's.
Search and comment out/remove any references to FaceAPI.
Should sort it.
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dazvolt repliedI've got couple of errors about smft32.dll
Then I've tried to get in game, and... nothing changed. I mean, I can't see any tfp things and like that. Maybe it's stupid question that I need to press any button? I've checked the bindings but nothing seems to be working.
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