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How to create a quick third person camera in udk
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-Its safer using a CameraActor attached to the player instead, because BehindView and most console commands in general, fail to work in multiplayer as its considered a cheat.
-Its also more flexible as you can tie a key press event to a switch and trigger multiple views for the attachment. Also, you can tie that to the Player Spawned / Death event to avoid falling back into 1st person view...
-There's a bunch of different ways to disable 'feign death'. I can't remember them all, so searching is one option. But you can use your own 'dummy' Key Pressed event (Tick trap input / Client side only) and set the Input Names to 'F'... Or delete / alter the animation in the animtree / animset... (Note, this approach is brute force, so back up the package first. But the preferred method is copy the related files into your own package)
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