Code:
/** Used to set the callback on keyboard dialog close */ delegate KeyboardInputFunction(optional String TextInput); /** * Launches saved callback function (we can't pass delegates directly) */ exec function ProcessKeyboardInput() { KeyboardInputFunction(); } /** * Keyboard call interface: opens native iOS keyboard to receive user's text input * * @param Title Dialog title * @param DefaultText Default text input value * @param InputFuntion Function to be called on dialog close (callback) */ function MobileOpenKeyboard(String Title, String DefaultText, delegate<KeyboardInputFunction> InputFuntion) { KeyboardInputFunction = InputFuntion; ConsoleCommand("mobile getuserinput \""$Title$"\" \""$DefaultText$"\" \""$nameof(ProcessKeyboardInput)$"\""); } /** * EXAMPLE: HOW TO USE */ exec function SomeBtnPressed() { MobileOpenKeyboard("Please enter your name", "Tought Guy", SetPlayerName); } /** * EXAMPLE: CALLBACK FUNCTION */ function SetPlayerName(optional string TextInput) { `log("New player name is:" @ TextInput); }
[screenshot]http://2.bp.blogspot.com/-nyTXTG4IHMs/Utse48GwVMI/AAAAAAAAAzU/BkcPujlVSPk/s1600/udk_ios_keyboard.jpg[/screenshot]