I have modelled weapons in 3ds max. I want to import it to UDK with animation and everything . Please tell me step by step every thing
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Need Help with weapons
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1. animate the weapon (when you dont know how you can animate stuff in 3d max, then just watch a video) just create any animation you like, but when you want one with ironsight, then you have to create a:
WeaponEquip=
WeaponFire=
WeaponPutDown=
WeaponZoomIdle=
WeaponZoomFire=
WeaponZoomIn=
WeaponZoomOut=
2. Export your weapon as a .fbx
3. import it as a skeletal mesh into UDK
4. Implement the weapon into your script:
Follow either:
My ironsight tutorial: http://www.youtube.com/watch?v=sUx4VYSh_RQ
or my basic custom weapon tutorial: http://www.youtube.com/watch?v=T3KvtBuWBto (2:56)
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