Hey guys, so I created this thread to you help me,if you can, to create a Adventure Game in Tomb Raider style.
I have the model in UDK with all textures etc but I want to know how I can make this in UDK:

I give more details to the character, I want know how use 2 bump maps and separate them using the mask, I already have the mask and already put the 2 bump maps in the node editor but I want to separate them like in this picture!
How I can make a Hair physic to my character like this one: https://www.youtube.com/watch?v=yVHgWLcQqMw
I mean the braid, Cloth tutorial maybe?!
I'm making some animations like running etc and I want to know how make the hair mobe freely!
I have a 3DS Animation, pivot point animation, how can I import to my character?!
I have the model in UDK with all textures etc but I want to know how I can make this in UDK:

I give more details to the character, I want know how use 2 bump maps and separate them using the mask, I already have the mask and already put the 2 bump maps in the node editor but I want to separate them like in this picture!
How I can make a Hair physic to my character like this one: https://www.youtube.com/watch?v=yVHgWLcQqMw
I mean the braid, Cloth tutorial maybe?!
I'm making some animations like running etc and I want to know how make the hair mobe freely!
I have a 3DS Animation, pivot point animation, how can I import to my character?!
Comment