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    #76
    Originally posted by Lexluthor1 View Post
    Do not visit this site !!!!!!!!!!!!!!!!!!!!!!!!
    Check image..............

    [ATTACH=CONFIG]10038[/ATTACH]
    i have too

    here a direkt link to download file
    mediafire.com/?a1u3L08r7wlm040

    Comment


      #77
      Nice topic! I'm adding something myself too.

      A base male model for your sculpts

      http://www.moddb.com/members/fdslk/a...zbrush-and-obj

      A simple game ready tree for rapid level prototypes:

      http://www.moddb.com/members/fdslk/a...ame-ready-tree

      Comment


        #78
        september 2011 UDK
        static mesh and materials

        some one asked for one of these in this post and has never collected it,so here you go.



        http://www.mediafire.com/download.php?7rhlbilb3kgw57p

        Comment


          #79
          Is there a town or village map with textures that someone has.

          Comment


            #80
            hello everyone, I have just finished my first skeletal mesh and I decided to release it.

            this is what it looks like.



            it's a full package, I created it using "UDK-2013-02". I used the scale 1UU=1CM
            the car has fully functioning suspension and steering.

            you can download it from here.
            http://www.mediafire.com/download.php?6k7w8dqwebw4ewx

            if anyone wants to know how I made it check out this thread.
            http://forums.epicgames.com/threads/...-mesh-attempt)

            it's in no way perfect, it has a tendency to flip when turning at speed and bottom out going over big bumps.

            hope anyone that does download it finds it useful

            Comment


              #81
              Originally posted by ClumsyRecon View Post
              Is there a town or village map with textures that someone has.
              Check out Turbosquid and other sites like that. They have tons of free models and many of them have textures and are already in FBX format. But you need to check each artist's terms of use to see if their models can be used in a commercial project.

              Comment


                #82
                Name: Zombix - Horror style figurine. Not rigged
                Type: Files

                Category: StaticMesh/ Textures/ (.OBJ)
                UDK version: Doesn't matter. It's in .OBJ

                Screen:
                Download: http://exodum.vv.si/kociaczek/Zombix.rar
                Author: Marcin Gomulak aka MaKiPL - BrokenCat Studio

                Description: Unfortunately it's not rigged, but it's fully textured. Also, it gots all 3-channel textures and I gave a license "royalty free" so you can use this to both non-cmmrcial and commercial projects

                Comment


                  #83
                  Name: Horror Head 3D Model
                  Type: Files

                  Category: StaticMesh/ Textures/ (.OBJ)
                  UDK version: Doesn't matter. It's in .OBJ

                  Screen:
                  Download: http://lix.in/-c99b99
                  Author: Marcin Gomulak aka MaKiPL - BrokenCat Studio

                  Description: Unfortunately it's not rigged, but it's fully textured. Also, it gots all 3-channel textures and I gave a license "royalty free" so you can use this to both non-cmmrcial and commercial projects

                  Comment


                    #84
                    Everyone is welcome to post their assets to http://unrealdb.com

                    Comment


                      #85
                      Jet engine golf cart.

                      here is a video of the golf cart.



                      its a full package (.UPK file and scripts). it has 3 animations, 2 morph targets, and a working turret. I also upgraded the boost (it's pretty rapid).

                      made in "UDK-2013-02", I used the scale 1UU=2CM (UT scale).

                      it works in UT game types as well as the UDK's default game type.

                      it can be downloaded from here.

                      http://www.mediafire.com/download.php?sp45ksndzb2f42m (42MB)

                      to anyone that downloads it, enjoy

                      Comment


                        #86
                        Originally posted by smokey13 View Post
                        Jet engine golf cart.

                        here is a video of the golf cart.



                        its a full package (.UPK file and scripts). it has 3 animations, 2 morph targets, and a working turret. I also upgraded the boost (it's pretty rapid).

                        made in "UDK-2013-02", I used the scale 1UU=2CM (UT scale).

                        it works in UT game types as well as the UDK's default game type.

                        it can be downloaded from here.

                        http://www.mediafire.com/download.php?sp45ksndzb2f42m (42MB)

                        to anyone that downloads it, enjoy
                        This looks great! Could you make some more vehicles? I really liked it

                        Comment


                          #87
                          I just followed a tutorial on how to make a planet and thought I would put it up here as a basic example file.

                          here is a pic of what I ended up with in blender and UDK.



                          its only a static mesh and the UV went a little dodgy at the top and bottom because I used the "follow active quad" unwrap option and as the top of the spheres are tris not quads it went a bit screwy (I couldn't be bothered to do it properly), but other then that it looks ok

                          it can be downloaded from here
                          http://www.mediafire.com/download.php?ty8itmg3rdb3ko5(4.22MB)
                          it contains the blend file (made in 2.67) and the upk file (made in UDK-2013-02).

                          you are free to do what ever you want with the model but I used textures from the link in this thread http://forums.epicgames.com/threads/...Blender-Import and so I don't know if its ok to use them in a game or not (probably better to be safe and use your own or check the website they came from).

                          see ya

                          Comment


                            #88
                            This could come in handy actually, thanks!

                            Comment


                              #89
                              hello again fellow UDKers, just finished another random vehicle, would have been sooner but it took me a while to add all 87 skeletal controllers.

                              anyway here is a pic.


                              here is a vid.


                              it has fully functioning suspension, steering, and a turret (the turret has 3 animations), it also has 12 materials assigned to different parts for quick and easy colour changes. I made it in UDK-2013-02 and its at the scale of 1UU=2CM (UT scale).

                              you can download it from here.
                              http://www.mediafire.com/download.php?gio5cdp3xhjq1gs(1.32MB) It contains the .UPK file and scripts.

                              oh almost forgot unlike my buggy and golf cart this one doesn't flip as easily.

                              enjoy blowing stuff up

                              Comment


                                #90
                                Here are some simpel SpeedTrees that you can use for your project. You just have to compile and import them into UDK. I didn't import them, because probably you want to make changes.




                                You can download them from here:

                                https://rapidshare.com/#!download|78...B7BC14FC40C882

                                Name: SpeedTrees
                                Type: Files
                                Category: SpeedTree
                                UDK version: All

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