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UDK Frontend v1.0.6.5

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  • #46
    I just dl'ed and set up this custom front end. This is an excellent replacement for the offical front end for those who are custom to the older version of it.

    One small change you might want consider is to rename the application from just being "UDK Frontend" to something slightly different so that others understand this is a custom Frontend package. Just a though to consider.

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    • #47
      This makes every thing 110% better for udk! you rock my friend! I dreaded when ever I had to click on the cake icon.

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      • #48
        Heh, not sure if this is doable... but can you implement a MINIMIZE option for the Content Browser? Can get a tad annoying at times.

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        • #49
          Is this still being worked on at all?

          I'd like to get the 32 bit/64 bit options fixed, since you currently launch it "properly" and let the game decide which executable to fire off. It is nice, except there are certain things that don't work in 64 bit, such as Steam interface

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          • #50
            Hi research is your tooll still supported ?

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            • #51
              Has anyone made a video or some documentation of using this frontend?
              I really like the idea of it but I'm having trouble setting it up.
              I'm unable to properly Collect my game, the build always crashes on startup - obviously I'm not doing the manifest file right or something.

              Is there any help on there on how to get started?

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              • #52
                Including / Excluding xml

                How would be the syntax to include all files in a folder but not the subfolders? Or just excluding a single file in a folder?

                e.g. this is not working since the including still includes all files in the subfolders
                Code:
                  <GameFilesToExclude>
                    <string>Engine/Config/Android</string>
                    <string>Engine/Config/Flash</string>
                    <string>Engine/Config/iPhone</string>
                    <string>Engine/Config/Mac</string>
                    <string>Engine/Config/Mobile</string>
                  </GameFilesToExclude>
                
                <GameFilesToInclude>	
                	<string>Engine/Config/(.*)</string>
                  </GameFilesToInclude>

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