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  1. #1
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    Default Community Wishlist Details

    Hey all,

    There's been a lot of discussion over the last couple of weeks about a Gears community wish list being compiled by community member FatalStryke. He pulled this together with over 40 hours of work so we really appreciate the effort.

    The list was compiled from 800+ emails sent to Fatal, Crream, and other community members, as well as from community critique videos from folks like Arctyc, posts from right here on this forum, community tweets, and YouTube comments. I understand Fatal also had some help from CaptnBarbosa and Murrizzle editing the list, so that's greatly appreciated.

    Of course Epic looks at all sorts of feedback when considering changes and additional things we can do to help Judgment, but it's cool to see this sort of effort to corral the community's thoughts and I think there are some good things here within the list.

    For those who aren't familiar with FatalStryke, here's a bit of info he provided:

    Joseph "FatalStryke" Iaquinto
    Gears competitor (7 years) (Pro level) Gears Caster / commentator
    Team / Player Relations Manager for @hypefestation Guest on @activereloadtv

    Contact Info
    Twitter = @FatalStryke
    Stream = twitch.tv/fatalstryke


    I'll break out the list over the next few posts. I know Fatal is curious to see your thoughts on each of the sections. We are too.

    Remember that this entire list is fan suggestions and proposed solutions, so you shouldn't read any of it as commentary from the Epic side. We'll definitely share thoughts on these topics soon, if we haven't already.

    When sharing your thoughts, be sure to keep things constructive. We definitely expect differences of opinion and there's room for various perspectives.

    Here's a link to the PDF File:

    http://epicgames.com/community/wp-co...hlistFinal.pdf (Right click, save as if you don't want to view in browser)
    Last edited by Flak; 04-29-2013 at 11:12 AM.
    Will Kinsler, Community Manager

  2. #2
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    Default

    Topics:

    I. Maps / Content
    II. Melee
    III. Matchmaking / Ranked “Incentive”
    IV. Weapon Balancing (Spawn / Power)
    V. Grenade Balancing
    VI. Audio (In Game)
    VII. Glitches
    VIII. Final suggestions

    Topic Breakdown Format
    A. Current topic complaints will be presented
    B. Analysis is removed for the sake of bullets
    C. Solutions and suggestions

    I. Maps / Content
    Complaints:
    A. Only 4 traditional multiplayer maps
    B. Maps are not symmetrical
    C. Maps are too big
    D. Updates are only “Server side”
    E. No Locusts in standard versus multiplayer

    Solutions:
    A,B,C: The solution to issues with maps A, B, and C are simple. Create a flashback map pack as DLC with maps that are symmetrical, smaller, and are universal. When mentioning “universal”, it means that these maps are designed for Execution, Domination, and TDM. To provide insight, here is a list of the maps that were the most popular from the 800 players that provided input. They are listed in tiers. Tier 1 being most universal.
    Tier 1: War Machine (GoW 1 Troika), Checkout, Security
    Tier 2: Hotel, Rustlung, Drydock
    Tier 3: Canals, Mansion, River
    SINGLE ELIMINATION OBJECTIVE GAMETYPE (Read analysis doc 4/25/2013)

    D. Server Side Updates
    Make every single update for “LAN” and “Online” as soon as possible with a set of patch notes for reference either in the game interface or a referred URL pop-up.
    E. We highly doubt the Locust can be easily put back into the game. The solutions to this issue are more visual and sound based. SEE SECTION VI.

    II. Melee
    Complaints:
    A. Reverse 2 Piece possible
    B. Speed
    C. Range

    Solutions:

    A. Slightly increase the duration of when you can melee after shooting
    B. Same as A
    C. Edit the range of the melee and make sure it is within the GoW:3 melee range for the appropriate weapons.

    III. Matchmaking / Ranked (Incentive)
    Complaints:

    A. Too many playlists
    B. Ranked vs. Quick match Experience earned
    C. Little incentive to play ranked

    Solutions:
    A. Reduce the amount of playlist distinctions, VIP, DLC etc.
    B. Provide more incentive to play Ranked Games over Quick Match (i.e. Achievements with kills only in ranked.)
    C. Implement a skill based ranking system or ladder to climb.
    Last edited by raczilla; 04-28-2013 at 08:35 PM.
    Will Kinsler, Community Manager

  3. #3
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    Default

    IV. Weapon Balancing (Spawn / Power)

    RIFLES & PISTOL (4/19/13)
    * All statistics based upon online Private Matches *


    Retro Lancer HB Classic HB Markza Pistol
    Starting Ammo 180 300 160 288 40 36
    Clip Size 30 60 20 48 (6 per burst) 10 12
    Clip Empty Time 3.0s 6.0 s 3.0s 5.0s 4.5s 1.8s
    Headshot Multiplyer No No Yes No Yes Yes
    Bullets to Kill 10 12 7 2 burst 4 7
    Bullets to kill w/ HS multiplyer X X 5 X 2 5
    Melees to Kill 2 3 3 3 3 3
    Variables w/ Melee to Kill 1m + 4s
    4s + 1m
    1m + 8s
    6s + 1m
    1m + 4s
    3hs + 1m
    1 burst + 1m
    1m + 1 burst
    1s + 2m
    1hs + 1m
    1m + 2hs
    2s + 1m = No Kill
    (Inconsistent)
    4s + 1m
    3hs + 1m
    ITPK 1.0 s 1.2 s 1.05s + 0.625s 1.8s + 1.05s +

    Individual Time per Kill (ITPK) = F

    (Clip Size / Bullets to Kill ) = X
    (Clip Empty Time / X) = F

    Complaints:
    A. Gnasher
    1 Starting with only 8 bullets. (1 clip)
    2 Inconsistent at close range. (hipfire)
    3 Reticule on screen (No more true hipfire)

    B. Lancer
    1 Can potentially kill 4 players with one clip
    2 Very effective close range (12 bullets to kill)
    3 Very large clip size (60 per clip)
    4 Designed for FFA and not team based game types.
    5 No Gnasher / Lancer Load out (complaints from players)

    C. Booshka
    1 Starting ammo is high

    D. Boomshot
    1 Starting ammo is high

    Solutions:

    A. Gnasher
    1. Add a few extra bullets for at least one reload. (4 or 8) recommended (16 total)
    2. Fix the center spread of the gnasher. Place it in the center
    3. Slightly reduce the gnasher spread (Bring in 5-10%)
    B. Lancer
    One man army style (Please discuss with Hype Staff)
    1. Reduce the clip size from 60 to 40

    Team fire (Please discuss with Hype Staff)
    1. Reduce the clip size from 60 to 50
    2. Increase bullets to kill from 12 to 18
    3. Make the entire game Lancer / Gnasher start for every gametype
    (Only do this if suggested team fire changes happen).
    4. Speed of melee for all weapons needs to be reduced. (Reminder)

    C. Booshka (Execution in mind)
    1. Reduce ammo per clip to 2
    2. Reduce starting ammo to 4
    D. Boomshot (Execution in mind)
    1. Reduce starting ammo to 2
    Last edited by raczilla; 04-28-2013 at 08:33 PM.
    Will Kinsler, Community Manager

  4. #4
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    V. Grenade Balancing

    Complaints:
    A. Ink Grenade
    1. The duration of the ink lasts too long
    2. The ink area of effect (AOE) is inconsistent
    3. The visual location vs. Damage location

    B. Stim Grenade
    1. People use it on themselves and win fights when they didn’t “earn” the kill
    2. The stim lasts another 3 seconds after it has already healed the user / player
    3. Everyone in the AOE gets 100% health and their health stays there for 3 seconds.

    C. Ammo boxes
    1. Players end up with too many grenades when they pick up an ammo box

    Solutions:
    A. Ink grenade
    1. Lower the duration of the ink to 5-6 seconds.
    2. Make the Area of effect for the ink always be the same radius (2/3rds of a hill)
    3. Have the visual and damage properties within the same radius consistently
    4. Make the ink counter the stim grenade user

    B. Stim Grenade
    1. In it’s current state, the stim grenade just applies full health every frame. It should have a regenerative property over time (Heal over time = H.O.T.) so players are just more difficult to kill.
    (No more overshield)
    2. The Stim Grenade’s healing regenerative effectiveness should be reduced depending on how many players benefit from the healing regeneration.

    C. Grenade spawns / pickups
    1. If a player picks up an ammo box and they have more than one grenade they don’t get a +1 grenade increase.
    2. All starting grenades should be limited to 1 grenade to start with

    VI. Audio (In-Game)

    Complaints:
    A. Sound isn’t accurately location based
    1. Footsteps (difference from enemy and team members)
    2. Can’t specify locations as to whether someone is above, below, in front of, or behind you. (only strong cues to left and right audio)
    3. The frags and other weapons such as digger at times have no audio

    Solutions:
    A. Sound isn’t accurately location based
    1. Add a distinct footstep sound to always identify enemies. (doesn’t matter what team you are on.
    2. Possibly add a sound effect like more treble for higher elevation or more bass for lower elevation.
    3. Create a sound for the frags so you can hear when they are thrown, and can tell from the audio which direction they are coming from. (constant beep, Uncharted Grenades)
    Last edited by raczilla; 04-28-2013 at 08:32 PM.
    Will Kinsler, Community Manager

  5. #5
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    Default

    VII. Glitches
    Complaints:
    A. Movement
    1. The slide into cover glitch (Character doesn’t go into cover, stays popped up)
    2. Getting stuck on cover

    B. Characters
    1. Kim’s Hitboxes. (specifically head)
    2. Female character front head is exposed when using boomshield
    3. Characters sometimes don’t show visual recognition when hit by bullets. (usually the 2nd consecutive shot) (Still in cringe)
    4. At times when shot by rifles quickly they don’t register the 2nd shot of damage. This happens when the characters cringe as they are getting shot.

    C. In Game
    1. When private lobbies are set to invite only, players can sometimes still join
    2. Booshka rarely does this, but sometimes a direct shot actually bounces off the enemy. (Another cringe problem)
    3. Frag Grenades rarely do this, but a Frag Grenade won’t stick while a character is cringing.



    Solutions:
    A. Movement
    1. Fix the slide into cover glitch so it no longer happens
    2. Edit the coding so it is much more consistent in regards to cover movement. Players get stuck too often in multiplayer

    B. Characters
    1. Give Kim the same hit boxes as other male characters
    2. Females need to be edited so when they hold a boomshield their face is covered
    3. Characters need to show visual recognition when shot (remove the shot cringe)
    4. Characters need to be edited so that when they get shot point blank it registers

    C. In Game
    1. Put in a “Closed” option for privates (Only players there at games start can rejoin)

    VIII. Final Suggestions

    A. Domination Gametype
    1. Change time to break hills from 2 seconds to 1 second
    2. Change time for one person to cap a hill from 10 seconds to 5 seconds
    3. Avoid placing new hills in completely open areas.

    B. Upgrade spectator mode (mega wish)
    1. Change the layout so that you can see the gameplay and the overhead map together.
    2. Add some type of replay feature (Similar to a “Kill cam”)
    3. Shift Button Pressing to assigned Characters in game.(example: LB + A, RB + X)

    C. Theater mode (mega wish)
    1. Players can view their previous gameplays
    2. Fast forward, play, rewind, stop, skip, and record are all options
    3. Easily can upload the files to a file share system
    4. Allow players to share, download, and upload files from friends
    Last edited by raczilla; 04-28-2013 at 08:33 PM.
    Will Kinsler, Community Manager

  6. #6

  7. #7
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    Thanks Will.

    I'll ready tomorrow sometime
    --- --- Gears 1 = 1160/1250 --- --- \\★//Gears 2 = 1750/1750 \\★// --- ---
    --- --- \\★//Gears 3 = 1900/2000 \\★// --- --- 608 Gears J = 1500/1500 608 --- ---
    EPIC Community Reaper July 1, 20013 -- August 20, 2013
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  8. #8
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    there's nothing to comment on. this list covers EVERY single problem with Judgement...and some. amazing work Epic. now im off to to play some TDM.
    Gears 3 and Judgement have their pros and cons. The problem is the pros of one are the cons of the other. They are both different yet fantastic in their own ways. Pick one and stop whining about Judgement.

  9. #9
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    Great work to both Rac for posting this and FatalStryke for making it. Can't wait to see what comes of this!
    Quote Originally Posted by echoplex View Post
    A beta for a future title?
    What do you think Judgment is?
    Thank you to Yosoypr for the Jungle Tai code, Flak for the Big Game skin, The Anya Bunni for the Team Metal, rondeau04 for the Lambent skin, and Rigemeister for the Young Marcus!

  10. #10
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    I just skimmed it...I'll be going through in more detail tomorrow.
    ...but there are a few things I'd disagree with and things I feel were left out.
    I'll post about them tomorrow
    --- --- Gears 1 = 1160/1250 --- --- \\★//Gears 2 = 1750/1750 \\★// --- ---
    --- --- \\★//Gears 3 = 1900/2000 \\★// --- --- 608 Gears J = 1500/1500 608 --- ---
    EPIC Community Reaper July 1, 20013 -- August 20, 2013
    VT---VT---VT---VT---VT---Hokies---VT---VT---VT---VT---VT

  11. #11
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    Thank you for posting this Will.
    Quote Originally Posted by -=¤willhaven¤=-
    He says "B__ch! Get away from my ride! Owned."

  12. #12
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    lets get these issues fixed epic looks like i agree with this wish list 110%....lets make it happen....

  13. #13
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    Security will only work if you open up the side with the nades honestly. Its basically a deadend better suited for Guardian than other. I would make a simple path on that side.

  14. #14
    Iron Guard
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    The list is astounding i agree with everything. One thing i say is if Epic does a title update for server side and Lan side. Make sure we get it right with the changes beforehand before doing it!

  15. #15
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    That's one list....a great one at that
    Gears 3-------lvl \\*// -------- 80/82... Gears J:-----lvl 308-----70/70
    Gears 2 ------lvl 100 --------- 79/79.... Gears 1 (&PC) --- 33/57 (11/50)
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    Gears of Beard-Ment--- Gears of War Legends---Tale Of Echo ---Good times...good times.

  16. #16
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    Great list! Glad to finally read it! Can't wait to see what comes of this!
    Follow a fellow Gearhead on Twitter! @vVvFangvVv
    Gears 2 Rank - 100 \★/ Earned- 9/4/10 - 12:40 AM
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    Bring back FUEL DEPOT!

  17. #17

  18. #18
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    Thanks will

    I don't believe the lancer needs a clip reduction, it's the tried and true gun of gears, and it is know for a large clip, no one ever complained about it before, it's only because people main the lancer since there isn't classic load outs that people are complaining, a lot of lancer kills and people think it's OP

    Once the classic load outs return I'm sure this whole rifle vs shotgun nonsense will disappear
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  19. #19
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    Quote Originally Posted by Gnashes View Post
    Rac just said he's going to try and update the OP with a way to see the full report. This should be a fun read.
    agreed.

    Give me something to do if work slows down a lot this week

    BTW, I'm going to break it down piece by piece so we can go over it on Friday if we want.
    I feel like we could spend most of the stream on it probably
    --- --- Gears 1 = 1160/1250 --- --- \\★//Gears 2 = 1750/1750 \\★// --- ---
    --- --- \\★//Gears 3 = 1900/2000 \\★// --- --- 608 Gears J = 1500/1500 608 --- ---
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  20. #20
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    Quote Originally Posted by Gnashes View Post
    Rac just said he's going to try and update the OP with a way to see the full report. This should be a fun read.
    PDF is the easiest way.

  21. #21
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    Grenades need to be a pickup weapon and the ammo box shouldn't give you another grenade. And how about having only 1 hill for Domination?

  22. #22
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    Quote Originally Posted by Sausages and Beans View Post
    PDF is the easiest way.
    probably.

    I'd rather have a Word Doc though...as it will be easier for me to go through and make comments/edits/notes on my computer
    --- --- Gears 1 = 1160/1250 --- --- \\★//Gears 2 = 1750/1750 \\★// --- ---
    --- --- \\★//Gears 3 = 1900/2000 \\★// --- --- 608 Gears J = 1500/1500 608 --- ---
    EPIC Community Reaper July 1, 20013 -- August 20, 2013
    VT---VT---VT---VT---VT---Hokies---VT---VT---VT---VT---VT

  23. #23
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    Nice job both Will and Fatal for doing this. I'll probably read it all tomorrow at work and take it all in.
    I was there when she took her final breath. She pulled me in close and she said, "You're the one." She said, "They chose you, long before you were ever in existence." And I understood what she meant. Her touch could save the world but her kiss burns it to the ground. I love you, Sister Abigail.


  24. #24
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    this list is fantastic!!! I want nearly all of them implemented even if it takes the next gears to do it.

  25. #25
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    I hope everyone enjoys the list. I could have done much more but w/ a job, 18 credits of college, and hype, a man can only do so much w/ his free time. If you feel there is anything to add then please do. I just want to say thank you to epic for the opportunity to help represent the community's voice, and thank you to the community for giving me such great feedback. It took a long time to read the 800+ opinions, but i believe this represents them nicely. The reason i didn't speak about horde, overrun, etc, is because i was asked to focus on traditional multi-player. I believe Raczilla will also be posting the version that has the full analysis (Beware: its much longer). Feel free to tweet me anytime guys. Now its back to homework for me.
    Last edited by Mr. FatalStryke; 04-28-2013 at 08:53 PM.

  26. #26
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    Quote Originally Posted by bchaps View Post
    probably.

    I'd rather have a Word Doc though...as it will be easier for me to go through and make comments/edits/notes on my computer
    Not everyone has Word so have to be mindful of that.

  27. #27
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    Quote Originally Posted by Mr. FatalStryke View Post
    I hope everyone enjoys the list. I could have done much more but w/ a job, 18 credits of college, and hype, a man can only do so much w/ his free time. If you feel there is anything to add then please do. I just want to say thank you to epic for the opportunity to help represent the community's voice, and thank you to the community for giving me such great feedback. It took a long time to read the 800+ opinions, but i believe this represents them nicely. I believe Raczilla will also be posting the version that has the full analysis (Beware: its much longer). Feel free to tweet me anytime guys. Now its back to homework for me.
    You did a great job man. Thanks for this. A lot of us truly appreciate it!
    Quote Originally Posted by echoplex View Post
    A beta for a future title?
    What do you think Judgment is?
    Thank you to Yosoypr for the Jungle Tai code, Flak for the Big Game skin, The Anya Bunni for the Team Metal, rondeau04 for the Lambent skin, and Rigemeister for the Young Marcus!

  28. #28
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    Fatal hit the nail right on the head. It looks awesome!
    Bounce With The Best.

  29. #29
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    WoW that is really waht we want good job fatal.

  30. #30
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    Quote Originally Posted by Mr. FatalStryke View Post
    I hope everyone enjoys the list. I could have done much more but w/ a job, 18 credits of college, and hype, a man can only do so much w/ his free time. If you feel there is anything to add then please do. I just want to say thank you to epic for the opportunity to help represent the community's voice, and thank you to the community for giving me such great feedback. It took a long time to read the 800+ opinions, but i believe this represents them nicely. I believe Raczilla will also be posting the version that has the full analysis (Beware: its much longer). Feel free to tweet me anytime guys. Now its back to homework for me.
    Incredible work FS!
    Definitely deserve a medal or something cool! Eternal kudos from at least me!

  31. #31
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    These are some great lists. Big thanks to Fatal for bringing this altogether. Ill go into a more detailed response tomorrow when I can take the appropriate time to formulate that response.
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  32. #32
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    hope the full list mentions locust thats one of my biggest concerns with Judgment
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  33. #33
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    I would like to reduce the fragmentation of the community by combo ring VIP I to the normal whilst and giving VIP owners the extra dp at the end of matches. Here's a poll to it. http://forums.epicgames.com/threads/...e-your-opinion

  34. #34
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    Quote Originally Posted by Sh0ttyBoi View Post
    Grenades need to be a pickup weapon and the ammo box shouldn't give you another grenade. And how about having only 1 hill for Domination?
    I'd have to agree everyone spawning with 1 grenade, i hate it. Grenades should be pick up only. Let teams fight for those frag grenades!

  35. #35
    MSgt. Shooter Person
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    Gamertag: DirectorGunner

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    I just realized...... Where's HORDE on the list????! lol

  36. #36
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    Gamertag: CptTranquilSkye PSN ID: Altima-san

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    Quote Originally Posted by Mr. FatalStryke View Post
    I hope everyone enjoys the list. I could have done much more but w/ a job, 18 credits of college, and hype, a man can only do so much w/ his free time. If you feel there is anything to add then please do. I just want to say thank you to epic for the opportunity to help represent the community's voice, and thank you to the community for giving me such great feedback. It took a long time to read the 800+ opinions, but i believe this represents them nicely. The reason i didn't speak about horde, overrun, etc, is because i was asked to focus on traditional multi-player. I believe Raczilla will also be posting the version that has the full analysis (Beware: its much longer). Feel free to tweet me anytime guys. Now its back to homework for me.
    Man, every issue that people have voiced is on that list. Well done, Fatal!!

    Only one I didn't see was more characters for MP. I do agree that we could use some more. If anything, bring back the classics and fan favorites(Carmines, Adam Fenix, Hoffman, Prescott, etc).

    Other than that, I think that list covers everything nicely.
    The gamer formerly known as SkyeFire Hero and COG Azure Skye.
    Codes recieved(Will never forget the generosity...) - mcintoshPaintball weapon skin, Parasidian: Young Dom, CaptainSlayer: Neon armor skin, Zales360: Alex Brand, III SKYE III(Myself): Big Game weapon skin and Jungle Tai, Dead Cell Raam: Anya Stroud, Eridanis Nadir: Team Metal weapon skin.
    The Unofficial thread for the revival of King of the Hill!

  37. #37
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    Gamertag: Bugz N7 PSN ID: Bugz_XO

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    Theatre Mode please!!!!! The number 1 thing I've wanted after Gears 2 was announced.
    Follow me @EpicBugz
    I'd rather die a Villain, than live long enough to watch myself become a hero.

  38. #38
    Skaarj
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    Quote Originally Posted by DirectorGunner View Post
    I just realized...... Where's HORDE on the list????! lol
    Check back at my first post. I wasn't asked to speak about Horde or overrun, Epic wanted me to focus on traditional Multi-player. For the record though, many people wanted horde back.

  39. #39
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    that is alot of details, i would brainstorm the key details first and minor details later

  40. #40
    Iron Guard
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    Quote Originally Posted by mmartina View Post
    hope the full list mentions locust thats one of my biggest concerns with Judgment
    I believe even Epic studios wants locust back. However i think it will cost and be time consuming lot of work to do it now. That i think locust will not be back till the next version of gears of war. Hopefully i'm wrong.


 
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