after updating one of our test units to iOS6 (an iPad 2) our game crashes on startup. The app launches and the splash screen appears but then it returns to the springboard immediately. The app doesn't even generate any log. I searched the forums and found other people having the same issue with the iOS 6 beta but with no help.
We're using the UDK May 2012 Beta. Anybody with newer versions had similar problems?
Thank you in advance.