Results 1 to 2 of 2
  1. #1
    The Sacrifice
    Join Date
    Jul 2011

    Default triggering an animated texture.

    good evening all.

    i have 2 animated texture maps. one is a deffuse and the other is an alpha.
    i have created a material out of these textures and applyed it to my mesh, which is a 2d plane.
    what i want is for the animated texture to not play untill it is triggered and then stop on the last frame.

    how would i go about making this happen? i have searched google but couldnt find anything relevent. :S

    thankss xx

  2. #2
    MSgt. Shooter Person
    Join Date
    Sep 2011

    or google udk material change

    what i would do is have 3 textures...
    1 for no moving, 1 for moving and 1 for the last frame of the animated material.
    albert einstein
    imagination is more important than knowledge,
    thou i believe without knowledge, imagination is limited.

    some screenshots of my game in progress



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Copyright ©2009-2015 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by