Results 1 to 3 of 3
  1. #1

    Default Compose a mesh with a part of other randoms meshes

    Hi there !

    I do 3D since nearly 2 years but i'm not at ease with udk... I just want to create a shelf, i have the base, but inside i want random racks, choose between 3 sets of racks, and also random doors, choose between 3 sets of doors.

    I plan to introduce this in a multiplayer fps where composed meshes like this shelf are generated each time map is regen by the server (every 2/3 weeks). This is another thing, i will post another thread later for this i think

    So, how to compose my shelf with those meshes ?

    Thank you

    Edit : also, sorry if there's already a topic on it. I'm not english and maybe i don't know every words to search efficiently my request
    Last edited by Spam_One; 06-16-2012 at 01:36 PM.

  2. #2


    If you want it to happen randomly, you'd have to code it.

    It would be pretty simple, if you can script.

    If you can't you ought to read a bit up on unrealscript first.
    Last edited by Graylord; 06-17-2012 at 07:08 PM.
    I'm making a game!
    Click the link above to read more!

  3. #3


    Oh seriously ? I thought this thing could be a solution but i didn't know how to handle it.

    Yeah i don't know a lot how to script, i'm more a visual guy who does on photoshop and Cinema 4D

    Can you give me some tips on which scripting solution i should look at ? There's so much things...

    Thx again



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Copyright ©2009-2015 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by