Results 1 to 5 of 5
  1. #1

    Default NEC_light_turklamp

    hi
    im looking for a tutorial on how to make a lamp like "NEC_light sm mesh.s_nec lights_sm_turklamp"
    what kind of texture maps do i need and where to put them in udk.
    thanks

  2. #2
    Boomshot
    Join Date
    May 2011
    Location
    Chicago
    Posts
    2,215

    Default

    Well there's really no tutorial specifically for that type of model. You would need to create the texture from scratch, there's no template textures or premise textures for models. Look up some modeling and UV mapping tutorials and some photoshop tutorials for texture maps to get an idea. There's plenty on you tube or 3D Buzz

  3. #3

    Default

    i know that i have to create the texture from scratch
    to be more precise i want to know how to make the light glow on and off
    do i need to make a special texture? and where do i put it?

  4. #4
    Boomshot
    Join Date
    May 2011
    Location
    Chicago
    Posts
    2,215

    Default

    Look up emissive textures. That's primarily what would allow that.

  5. #5

    Default

    THANK YOU )))))
    that is what i've been looking for
    and i found a great tutorial on that subject
    http://youtu.be/nfBf-de-z5Q


 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.