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  1. #1

    Default SwarmAgent Fatal Error

    Every time I try to bake lighting in UDK the SwarmAgent launches and I get this error:

    10:17:40 AM: Starting up SwarmAgent ...
    10:17:40 AM: ... registering SwarmAgent with remoting service
    10:17:40 AM: ... registering SwarmAgent network channels
    10:17:40 AM: ... initializing SwarmAgent
    10:17:40 AM: ......... certificate check has failed
    10:17:40 AM: ...... initializing cache
    10:17:40 AM: ......... using cache folder 'D:\P4\AAJR\UE3\Branches\AAJR\Binaries\SwarmCache'
    10:17:40 AM: ......... recreating SwarmAgent cache staging area
    10:17:40 AM: ...... initializing connection to SwarmCoordinator
    10:17:40 AM: ......... using SwarmCoordinator on RENDER-01
    10:17:42 AM: ......... SwarmCoordinator failed to be initialized
    10:17:42 AM: ...... initializing local performance monitoring subsystem
    10:17:44 AM: ...... local performance monitoring subsystem initialization failed
    10:17:44 AM: [ERROR] Local agent failed to initialize with an IPC channel! Falling back to TCP...
    10:17:44 AM: ......... certificate check has failed
    10:17:44 AM: ...... initializing cache
    10:17:44 AM: ......... using cache folder 'D:\P4\AAJR\UE3\Branches\AAJR\Binaries\SwarmCache'
    10:17:44 AM: ......... recreating SwarmAgent cache staging area
    10:17:44 AM: ...... initializing connection to SwarmCoordinator
    10:17:44 AM: ......... using SwarmCoordinator on RENDER-01
    10:17:46 AM: ......... SwarmCoordinator failed to be initialized
    10:17:46 AM: ...... initializing local performance monitoring subsystem
    10:17:47 AM: ...... local performance monitoring subsystem initialization failed
    10:17:47 AM: [ERROR] Local agent failed to initialize with a TCP channel! Fatal error.

    When I turn off lightmass the lighting bakes, but I need lightmass to run. I get this error even if I try a light bake in a blank scene. Any help would be appreciated. Thanks!

  2. #2

    Default

    I should probably include the AgentLog. Here it is:

    Starting up SwarmAgent ...
    ... registering SwarmAgent with remoting service
    ... registering SwarmAgent network channels
    ... initializing SwarmAgent
    ...... checking certificate
    ......... certificate check has failed
    ...... initializing cache
    ......... using cache folder 'D:\P4\AAJR\UE3\Branches\AAJR\Binaries\SwarmCache'
    ......... recreating SwarmAgent cache staging area
    ...... initializing connection to SwarmCoordinator
    ......... using SwarmCoordinator on RENDER-01
    [PingCoordinator] Determined that we couldn't ping the coordinator
    [PingCoordinator] Coordinator ping failed
    ......... SwarmCoordinator failed to be initialized
    ...... initializing local performance monitoring subsystem
    ...... local performance monitoring subsystem initialization failed
    System.InvalidOperationException: Cannot load Counter Name data because an invalid index '' was read from the registry.
    at System.Diagnostics.PerformanceCounterLib.GetString Table(Boolean isHelp)
    at System.Diagnostics.PerformanceCounterLib.get_NameT able()
    at System.Diagnostics.PerformanceCounterLib.get_Categ oryTable()
    at System.Diagnostics.PerformanceCounterLib.CounterEx ists(String category, String counter, Boolean& categoryExists)
    at System.Diagnostics.PerformanceCounterLib.CounterEx ists(String machine, String category, String counter)
    at System.Diagnostics.PerformanceCounter.InitializeIm pl()
    at System.Diagnostics.PerformanceCounter..ctor(String categoryName, String counterName, String instanceName, Boolean readOnly)
    at System.Diagnostics.PerformanceCounter..ctor(String categoryName, String counterName, String instanceName)
    at Agent.Agent.PerformanceStats..ctor() in d:\depot\UnrealEngine3\Development\Tools\UnrealSwa rm\Agent\Agent.cs:line 170
    at Agent.Agent.Init(Int32 NewAgentProcessID) in d:\depot\UnrealEngine3\Development\Tools\UnrealSwa rm\Agent\Agent.cs:line 331
    [ERROR] Local agent failed to initialize with an IPC channel! Falling back to TCP...
    [ERROR] Exception details: System.BadImageFormatException: Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The module was expected to contain an assembly manifest.
    File name: 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'

    Server stack trace:
    at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMarkHandle stackMark, Boolean loadTypeFromPartialName, ObjectHandleOnStack type)
    at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark, Boolean loadTypeFromPartialName)
    at System.Type.GetType(String typeName, Boolean throwOnError)
    at System.Runtime.Remoting.Channels.CoreChannel.get_I sClientSKUInstallation()
    at System.Runtime.Remoting.Channels.BinaryServerForma tterSink.SerializeResponse(IServerResponseChannelS inkStack sinkStack, IMessage msg, ITransportHeaders& headers, Stream& stream)
    at System.Runtime.Remoting.Channels.BinaryServerForma tterSink.ProcessMessage(IServerChannelSinkStack sinkStack, IMessage requestMsg, ITransportHeaders requestHeaders, Stream requestStream, IMessage& responseMsg, ITransportHeaders& responseHeaders, Stream& responseStream)

    Exception rethrown at [0]:
    at System.Runtime.Remoting.Proxies.RealProxy.HandleRe turnMessage(IMessage reqMsg, IMessage retMsg)
    at System.Runtime.Remoting.Proxies.RealProxy.PrivateI nvoke(MessageData& msgData, Int32 type)
    at Agent.Agent.Init(Int32 NewAgentProcessID)
    at Agent.AgentApplication.Main(String[] args) in d:\depot\UnrealEngine3\Development\Tools\UnrealSwa rm\Agent\Agent.cs:line 597

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    ...... checking certificate
    ......... certificate check has failed
    ...... initializing cache
    ......... using cache folder 'D:\P4\AAJR\UE3\Branches\AAJR\Binaries\SwarmCache'
    ......... recreating SwarmAgent cache staging area
    ...... initializing connection to SwarmCoordinator
    ......... using SwarmCoordinator on RENDER-01
    [PingCoordinator] Determined that we couldn't ping the coordinator
    [PingCoordinator] Coordinator ping failed
    ......... SwarmCoordinator failed to be initialized
    ...... initializing local performance monitoring subsystem
    ...... local performance monitoring subsystem initialization failed
    System.InvalidOperationException: Cannot load Counter Name data because an invalid index '' was read from the registry.
    at System.Diagnostics.PerformanceCounterLib.GetString Table(Boolean isHelp)
    at System.Diagnostics.PerformanceCounterLib.get_NameT able()
    at System.Diagnostics.PerformanceCounterLib.get_Categ oryTable()
    at System.Diagnostics.PerformanceCounterLib.CounterEx ists(String category, String counter, Boolean& categoryExists)
    at System.Diagnostics.PerformanceCounterLib.CounterEx ists(String machine, String category, String counter)
    at System.Diagnostics.PerformanceCounter.InitializeIm pl()
    at System.Diagnostics.PerformanceCounter..ctor(String categoryName, String counterName, String instanceName, Boolean readOnly)
    at System.Diagnostics.PerformanceCounter..ctor(String categoryName, String counterName, String instanceName)
    at Agent.Agent.PerformanceStats..ctor() in d:\depot\UnrealEngine3\Development\Tools\UnrealSwa rm\Agent\Agent.cs:line 170
    at Agent.Agent.Init(Int32 NewAgentProcessID) in d:\depot\UnrealEngine3\Development\Tools\UnrealSwa rm\Agent\Agent.cs:line 331
    [ERROR] Local agent failed to initialize with a TCP channel! Fatal error.
    [ERROR] Exception details: System.BadImageFormatException: Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The module was expected to contain an assembly manifest.
    File name: 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'

    Server stack trace:
    at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMarkHandle stackMark, Boolean loadTypeFromPartialName, ObjectHandleOnStack type)
    at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark, Boolean loadTypeFromPartialName)
    at System.Type.GetType(String typeName, Boolean throwOnError)
    at System.Runtime.Remoting.Channels.CoreChannel.get_I sClientSKUInstallation()
    at System.Runtime.Remoting.Channels.BinaryServerForma tterSink.SerializeResponse(IServerResponseChannelS inkStack sinkStack, IMessage msg, ITransportHeaders& headers, Stream& stream)
    at System.Runtime.Remoting.Channels.BinaryServerForma tterSink.ProcessMessage(IServerChannelSinkStack sinkStack, IMessage requestMsg, ITransportHeaders requestHeaders, Stream requestStream, IMessage& responseMsg, ITransportHeaders& responseHeaders, Stream& responseStream)

    Exception rethrown at [0]:
    at System.Runtime.Remoting.Proxies.RealProxy.HandleRe turnMessage(IMessage reqMsg, IMessage retMsg)
    at System.Runtime.Remoting.Proxies.RealProxy.PrivateI nvoke(MessageData& msgData, Int32 type)
    at Agent.Agent.Init(Int32 NewAgentProcessID)
    at Agent.AgentApplication.Main(String[] args) in d:\depot\UnrealEngine3\Development\Tools\UnrealSwa rm\Agent\Agent.cs:line 610

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
    Last edited by SeveredSon; 06-13-2012 at 02:30 PM.


 

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