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  1. #1

    Default Spawned Object cause Damage

    So, I have this



    It is spawning Rigid bodies with spherical shapes that move down a slope using in game physics. The objective of the game is to avoid them, but I do not know how to make them cause damage on Kismet...Can anyone help me with this?

  2. #2

    Default

    No one? Bumpyty bump

  3. #3
    Redeemer
    Join Date
    Dec 2008
    Location
    Germany
    Posts
    1,557

    Default

    Have you tried attaching the spawned actor to a touch event? So that the touch event is fired when a sphere touches you? If that works you can simply use a Modify Health node that deals enough damage to kill the player.
    Youtube - UnrealEverything

    2B || !(2B)


 

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