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  1. #1

    Default How to make a mesh unpassable inside

    How can i make a mesh mesh unpassable from inside ( car will hit the building / or the player wont be able to go inside it. Thanks

  2. #2
    Boomshot
    Join Date
    May 2011
    Location
    Chicago
    Posts
    2,215

    Default

    Add collision in the static mesh editor (top menu) use 6dop simplified.

  3. #3

    Default

    Quote Originally Posted by JessieG View Post
    Add collision in the static mesh editor (top menu) use 6dop simplified.
    im using feb 2012 udk and cant find it anywhere , can you be a bit more specific?

  4. #4

    Default

    Double click the mesh in the content browser to get the static mesh editor.
    I'm making a game!

    http://www.desura.com/games/modulated
    Click the link above to read more!

  5. #5

  6. #6
    MSgt. Shooter Person
    Join Date
    Oct 2010
    Location
    Unknown
    Posts
    56

    Default

    You can:

    A) Use Collision Tool in Static Mesh Editor
    B) Use Blocking Volumes
    C) Create collision in your 3D package


 

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