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Thread: My Character

  1. #1

    Default My Character

    Hello everyone I made this character not only using Mudbox 3ds max etc. .. I wanted to know what you think I'm just starting to use this software

    used 3ds max for sword and shield

  2. #2
    MSgt. Shooter Person
    Join Date
    Jun 2011
    Location
    Denver, CO
    Posts
    171

    Default

    Pretty neat! I am curious about your triangle count. This guy would make a good base model...though I'd get rid of the spikes. Let the gear you put on him take care of those details. You texture map is pretty weak, but I'm guessing you didn't put much time into it. I'd say you're on the right track if you are new to the software.

  3. #3

    Default

    However, I left to start the mesh from the base of the software I could understand how some tools, however, I thank you for the compliments

  4. #4
    MSgt. Shooter Person
    Join Date
    Nov 2009
    Location
    Classified
    Posts
    252

    Default

    Hi Spartanx,

    It's a pretty normal result for a first timer, my advice to you is to look around for a good tutorial (series) on character dev in mudbox. A good tutorial can radically accelerate the learning process for you by showing what works and looks good straight away instead of you trying to find out by yourself by trial and error.

  5. #5
    MSgt. Shooter Person
    Join Date
    Sep 2010
    Location
    United Kingdom
    Posts
    136
    Gamer IDs

    Gamertag: darthwilson

    Default

    I know that a lot of people will tell you this but you should definitely try Zbrush instead of mudbox. Can do a "lot" more things!!


 

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