Hi, I'm experiencing bloom artifacts with a post process volume. It's a blurred bond around the rim of the screen. I've had the problems in various forms. Before, using the September UDK beta, it occurred on the left hand side only. Now with the February beta it has moved to the upper and right hand side.
Post Process Volume Settings.
I'm using the 32-bit version on DirectX 9.
Any ideas? Thank you.