I have hidden a KActor object but if its shot it still takes damage.
Is there a way I can easily prevent this whilst it remains hidden, when its not hidden I'd like it to take damage.
The only way I can think is to use matinee and move it out of the way as I hide it and move it back as I toggle it from hidden.
I have 50 of these objects hence why Iam reluctant to use the matinee solution e.g. only 1 will ever be not hidden and its random as to which one is unhidden at any given time.