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  1. #1
    MSgt. Shooter Person
    Join Date
    Jun 2010
    Location
    Mumbai, India
    Posts
    177

    Default Maya Parenting Rig into UDK???

    Hi,

    I wanted to ask, whether we can animate a body, like a Robot, with only Animation Constraints in Maya, and no Skinning to it, and import it to UDK??

    For example http://www.rotec.net/images/content/hydraulic-arm.jpg

    Can I just import this with Animation Constraints from Maya or I Compulsarily Have to skin it???



    Thanks!
    artofshashank.blogspot.com Genuine Comments ONLY

  2. #2
    Redeemer
    Join Date
    Apr 2009
    Location
    Jacinto
    Posts
    1,476
    Gamer IDs

    Gamertag: Keltar3007

    Default

    I think it needs joints and needs to be bound to the skeleton.


 

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