Destructible multiplayer level WIP
This is for my University project looking at how destruction can be used to affect gameplay, this is a fully destructible multi-player level using PhysX Apex.
Its still very WIP at the moment, with basic models and texturing as the project is more about the effect on gameplay.
Hopefully having a play test session soon.
During the play test the players will only be able to destroy the level using a certain more powerful but limited weapon, so they have to think about how they want to use the destruction.
Here is a quick video of me just blasting through the level
Very cool, hope you're at least re-enforcing the wall corners so those remain in place.
That is a really good idea
But i think that if you make this multiplayer. All the walls will be gone in no time :P
And you have to make the rockets short range haha :P