There's no point arguing,
They aren't gonna release the precise detail,
We're left only to guess.
IB is not a game with much depth
They know it'll break very quickly when we have figures to math it out.
This thread does not intend to force someone to change the style. This is a personal decision. It's about effective defense when using dual.
Yes, many things remain still unclear, but we already have pretty exact math, you may find it in OP.
Like with parry, there are two types of devils, actually: one - in details (as you mentioned), other - in people
No parry can ever give you 11 hit window if you do combos. Max what you will get is a 7 hit window (if you won't jam - known bug after stab session). But parry breaks are all time-bound, it means that you can do more than 7 single hits, but the damage will be the same as with 7 comboed hits or less.
Now, can you do damage by stab circles equaled to 4 huge hits (4 combos = 8 simple hits, 3 stabs approx = 1 simple hit)? I know that devil personally - it's currently impossible to make 24 stabs per stab session. Not saying about how often you get circles.
Read the analysis summary in the OP about overall effective strategy. No one says you must dodge all the way or parry everything. Just leave the final hit for dodge and enjoy
Lol. Don't argue with math. It's like me saying 1+1=3 bc I like the number 3 better than 2.
WA NI CHI ???
An interesting bump. Is this even in the UTL?
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