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  1. #1
    Deathless

    Join Date
    Feb 2010
    Location
    Portugal
    Posts
    2,370

    Big Grin They're coming... (Released)

    Teaser for my current project.




    It's all in the video.



    Update:


    First Image: UT3 Nightshade right in the middle (cloaked).
    Second Image: Spider from the Spidermine Trap.


    Beta 1 Released.
    (Your feedback should go to the release thread and not here.)

  2. #2
    Redeemer
    Join Date
    Sep 2009
    Location
    Berlin, Germany
    Posts
    1,287

    Default

    Uhh... Palmtrees? Tropic Islands? Iron Guard dudes? lol.

    I'm sorry but I really don't get what this video is about...


    AHH! Now while watching it the 5th time I saw it... looks interesting.... perhaps you can highlight them in the video though, perhaps some sparkling effect or so... They are really barely noticeable.

    Looks like something insectoid... a new monster I guess?
    Last edited by Baryonyx; 02-22-2012 at 08:39 PM.
    BÚla AndrÓs Benedek Voicepack
    Anthony Cole Voicepack (both are Characters from the real-time strategy game "Paraworld") New mirrors thanks to Tux Android!

    Extended Robot Voice

  3. #3
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Posts
    316

    Default

    well, I HOPE it's a new monster

  4. #4
    MSgt. Shooter Person
    Join Date
    Nov 2010
    Posts
    288

    Default

    O_O Is it a new monster? That insect looked cool ,tbh.

  5. #5
    MSgt. Shooter Person
    Join Date
    Mar 2009
    Posts
    317

    Default

    A power node monster! Now, it would be fun to have in Onslaught some traps/monters that look like a Power node (like the treasure chest mimics you can find in some RPGS)
    Quite busy at the moment. If you need to contact me for whatever reason, feel free to PM/email me, that will be the quickest solution.

  6. #6
    Deathless

    Join Date
    Feb 2010
    Location
    Portugal
    Posts
    2,370

    Default

    Nope, not a monster. It's in the second image, the insect is just a consequence, you just can't see them coming (now why is that?).

  7. #7
    MSgt. Shooter Person
    Join Date
    Mar 2009
    Posts
    317

    Default

    Because they are waiting for the node to be finished ofc. It is probably almost finished so if you attack now, you will be wasting a bit of time to destroy it, due to the node construction process health addition.
    Quite busy at the moment. If you need to contact me for whatever reason, feel free to PM/email me, that will be the quickest solution.

  8. #8

  9. #9
    God King
    Join Date
    Mar 2010
    Location
    Germany
    Posts
    4,750

    Default

    I know it.
    But I won't spoil the fun for you guys, try to guess it.
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

    S l y .

  10. #10
    Deathless

    Join Date
    Feb 2010
    Location
    Portugal
    Posts
    2,370

    Default

    First Image: UT3 Nightshade right in the middle (cloaked).
    Second Image: Spider from the Spidermine Trap.


    Beta 1 Released.
    (Your feedback should go to the release thread and not here.)


 

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