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Thread: Retro Execution

  1. #1
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    Default Retro Execution

    Every time I do a Retro Lancer execution, for some reason I just anticipate the final strike is a decap motion but of course its not.

    Anyone else kinda feel like it should be? They shoot heads off & stomp heads off.

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    I dunno, like you said they shoot and stomp heads off, may as well have some variety, it's the only one with a neck slice to my knowledge

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    Quote Originally Posted by KILL3R II UK View Post
    I dunno, like you said they shoot and stomp heads off, may as well have some variety, it's the only one with a neck slice to my knowledge
    Cause it is. Thats the reason I like it. Plus the sound effect that goes along with it fits it nicely.
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    I wish we could have Raam's execution

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    Quote Originally Posted by PuNkLiVz View Post
    I wish we could have Raam's execution
    YEA! And the sawed off with the Bayonet!

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    The Retro execution is spectacular, but nothing beats the Torque Bow or the Scorcher executions.

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    the sound of the blood squirting out makes it better than a decapitation.
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    The decapitation should remain exclusive to RAAM. Even in multiplayer, I mean. Guy takes his vitamins even when scaled down.
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  9. #9

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    You'll see why it isn't a decapitation when you unlock the Cleaver execution.

    Probably the only time a video game has ever made me cringe.
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    Quote Originally Posted by x Death Anxiety View Post
    the sound of the blood squirting out makes it better than a decapitation.
    My thoughts exactly!

    The decapitation for RAAM should be usable by RAAM and only RAAM in MP. I'd like to see it added.
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    This isn't Mortal Kombat. Slitting of the throat more than suffices.

  12. #12
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    Yea, I have all the executions unlocked. Some are so awesome. Been liking the ticker execution too.

    Yes, nothing I have ever seen is as creative gory as the fatalities in mortal kombat....I love that game on so many levels. The new MK set new standards. Of couse the fact you think that it suffices is your opinion, I still think a decap might be entertaining.

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    Last edited by JKooL; 01-29-2012 at 03:12 AM.

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    Oh the clever execution, I agree on that one.

    If we're talking favorite executions I love the Digger's so much. Just the sound alone is satisfying, I don't even need to see the action. Hearing that hollow CLANK followed by that pop. Easily my favorite.
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    To understand the retro-lancer's execution requires a little understanding of basic human/Locust anatomy to get why it is like this & not a decapitation move like so many other executions. Death is indeed a science,& torture as well as execution is an artform of the macabre. Epic has done a lot of grim research with many of the death scenes & you could almost relate them to what the newest Mortal Kombat's fatalities are like... many horrible & graphic ends come to claim us when our number is up. Someone or groups of someones has done a lot of homework & created many realistic & much more fantasic death scenes for us in those games.

    But lets keep with the Gears of War ideas & tactics of executions. Mentioned was the cleaver's execution... that is very graphic & highly realistic. The way the head is severed from the body is perhaps too realistic & frightening if you ever seen such a thing happen! The curb stomp decapitations, however brutal, are just a fan service. Many videos about women & men jumping & stomping all on each other with boots, cleats, & high heels result in minimal damage to an adult skull or the flesh. With just one blow with one foot not even using full weight, we are treated to the fantasy of the curb stomp. It was made popular by the American History X movie & involved a 90 degree angle raised about 4 to 6 inches from level ground & made of concrete, the victim had his mouth/teeth forced against it, & the victimizer used his heel to crush the teeth & most likely severed the spinal cord due to crushed veterbrae at the neck & skull base. Old time mafias in the US used this way as a punishment for adultry mostly or snitches who ran their mouths to officers. It didn't kill them so much as smashing their teeth out by "eating curb." No way, metal clad boots or not is the Gears of War curb stomp realistic... but it is fun!

    The Pendulum lancer's finishing execution isn't just a stab in the side because it looks cool & then a cut across the victim's neck that should result in a decapitation maneuver. Sorry, but it is a traditional bayonet kill that is scientific in its brutality & purpose. That initial gut wrenching stab in the side... it actually is a stab between the ribs into the left lung, the smaller lung. This of course cause the intense pain that forces the body upright due to the body's new struggle of graping for air because the lung has collapsed from the trauma. Defensively the arms go to the source of pain at the side to protect against any other infliction of pain which leaves the next vital airway open for attack. The throat is violently slit & probably the head is almost severed from the body, but the spine is a very sturdy grouping of bones, cartilage, & tendons. So as it really happens, we hear the blood spray out & hiss as the condemned either bleed out or suffocate in their own blood, defenseless to stop it & a pretty gruesome way to go.

    In final thoughts, some of the executions are horribly realistic with how a body struggles to live & wreaths in agony while death descends upon it. We actually are sparred the much more sadistic effects of the guggling sounds that accompany both slit throats & decapitations as well as the horrific body spasms & continued attempts at life it under goes before all functions cease. Gears of War is perhaps the single most violent shooter out there keeping the Epic traditions alive from back in it's Unreal Tournament days when Quake 3 Arena was its biggest competition for the market on shooting. The brutality & violence is probably what makes Gears more gritty & graphic to players besides its cover based shooting mechanics & shotty battles. The ability to execute your opponents was reserved for Mortal Kombat & its fighting knock offs, but now has become excepted & even over looked by parents who let young kids play the game... perhaps they shouldn't if they actually knew how visceral this game actually is? I don't know, but discretion is advised in playing this game & also in researching any of the grim topics we have discussed here!

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    Quote Originally Posted by Lone Gunz 03 View Post
    To understand the retro-lancer's execution requires a little understanding of basic human/Locust anatomy to get why it is like this & not a decapitation move like so many other executions. Death is indeed a science,& torture as well as execution is an artform of the macabre. Epic has done a lot of grim research with many of the death scenes & you could almost relate them to what the newest Mortal Kombat's fatalities are like... many horrible & graphic ends come to claim us when our number is up. Someone or groups of someones has done a lot of homework & created many realistic & much more fantasic death scenes for us in those games.

    But lets keep with the Gears of War ideas & tactics of executions. Mentioned was the cleaver's execution... that is very graphic & highly realistic. The way the head is severed from the body is perhaps too realistic & frightening if you ever seen such a thing happen! The curb stomp decapitations, however brutal, are just a fan service. Many videos about women & men jumping & stomping all on each other with boots, cleats, & high heels result in minimal damage to an adult skull or the flesh. With just one blow with one foot not even using full weight, we are treated to the fantasy of the curb stomp. It was made popular by the American History X movie & involved a 90 degree angle raised about 4 to 6 inches from level ground & made of concrete, the victim had his mouth/teeth forced against it, & the victimizer used his heel to crush the teeth & most likely severed the spinal cord due to crushed veterbrae at the neck & skull base. Old time mafias in the US used this way as a punishment for adultry mostly or snitches who ran their mouths to officers. It didn't kill them so much as smashing their teeth out by "eating curb." No way, metal clad boots or not is the Gears of War curb stomp realistic... but it is fun!

    The Pendulum lancer's finishing execution isn't just a stab in the side because it looks cool & then a cut across the victim's neck that should result in a decapitation maneuver. Sorry, but it is a traditional bayonet kill that is scientific in its brutality & purpose. That initial gut wrenching stab in the side... it actually is a stab between the ribs into the left lung, the smaller lung. This of course cause the intense pain that forces the body upright due to the body's new struggle of graping for air because the lung has collapsed from the trauma. Defensively the arms go to the source of pain at the side to protect against any other infliction of pain which leaves the next vital airway open for attack. The throat is violently slit & probably the head is almost severed from the body, but the spine is a very sturdy grouping of bones, cartilage, & tendons. So as it really happens, we hear the blood spray out & hiss as the condemned either bleed out or suffocate in their own blood, defenseless to stop it & a pretty gruesome way to go.

    In final thoughts, some of the executions are horribly realistic with how a body struggles to live & wreaths in agony while death descends upon it. We actually are sparred the much more sadistic effects of the guggling sounds that accompany both slit throats & decapitations as well as the horrific body spasms & continued attempts at life it under goes before all functions cease. Gears of War is perhaps the single most violent shooter out there keeping the Epic traditions alive from back in it's Unreal Tournament days when Quake 3 Arena was its biggest competition for the market on shooting. The brutality & violence is probably what makes Gears more gritty & graphic to players besides its cover based shooting mechanics & shotty battles. The ability to execute your opponents was reserved for Mortal Kombat & its fighting knock offs, but now has become excepted & even over looked by parents who let young kids play the game... perhaps they shouldn't if they actually knew how visceral this game actually is? I don't know, but discretion is advised in playing this game & also in researching any of the grim topics we have discussed here!
    how the hell do you know all this :L

  16. #16
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    Quote Originally Posted by DaRkNeSs View Post
    how the hell do you know all this :L
    My thoughts exactly..
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    Quote Originally Posted by DaRkNeSs View Post
    how the hell do you know all this :L
    Well, simply enough to say their is no knowledge that is not power. & in the imformation age we live in, such horrors are just a google click away. I am a pretty well informed & learned individual. While typing & spelling isn't my strongest suit, I know how to find information thanks to a father who always said to "Look it up!" When I had questions & he wanted me to remember the answer. Life has its own lessons & so does war & death when you survive them, so take heart in knowing my information may not be dead on precise as to Epic's intent with Gears of War executions, but I know my real life knowledge isn't flawed & my eyes have seen a lot that cannot be unseen & my ears cannot unhear what has been heard. Seek out information & knowledge of this sort at your own discretion & depression. The information of death is not for the faint of heart, weak of stomach, or easily impressionable. Without say much more about my own life that is all I will leave you with on the topic.

  18. #18
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    Quote Originally Posted by KILL3R II UK View Post
    I dunno, like you said they shoot and stomp heads off, may as well have some variety, it's the only one with a neck slice to my knowledge
    None of the executions use ammo.
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  19. #19
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    To the big post..

    It's all common sense really, if you were to be inflicted anywhere of which would reduce respiratory functions you're immediate reaction is to sit up right to straighten an airway to get air easier... there's alot more science etc behind it.
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  20. #20

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    Do you know how difficult it is to decapitate someone with a blade that short? If it was longer, then yes, but I doubt the bayonet is longer than the width of a locust's neck.
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    Quote Originally Posted by iFirework View Post
    To the big post..

    It's all common sense really, if you were to be inflicted anywhere of which would reduce respiratory functions you're immediate reaction is to sit up right to straighten an airway to get air easier... there's alot more science etc behind it.
    Hmmm, yeah it is big isn't it? Requires some reading which SEEMS like you didn't do, because if you had of read the Big Post you woulda' read the science I mentioned about that fact you simplified so elegantly for us. Plus you adding their is a lot of science behind it is also what I said while arming my readers with the artillery to fact check my claims of knowledge. Difference is, I went into some details about the actual science involved, told people to google search if they had serious interest in discovering the methods of executions, death, & such beyond just pasting a link here which isn't a great idea.

    So I do apologize if I bored you with my Big Post... but this is a forum for discussions right? We type to discuss? I am just following procedures in which we can have a discussion beyond a few sentences that really sums up half of the execution this topic is about. But thank you for the honorable mentions. Kudos to you & cheers to the motherland of the English language, you do her proud!

  22. #22
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    Quote Originally Posted by Lone Gunz 03 View Post
    To understand the retro-lancer's execution requires a little understanding of basic human/Locust anatomy to get why it is like this & not a decapitation move like so many other executions. Death is indeed a science,& torture as well as execution is an artform of the macabre. Epic has done a lot of grim research with many of the death scenes & you could almost relate them to what the newest Mortal Kombat's fatalities are like... many horrible & graphic ends come to claim us when our number is up. Someone or groups of someones has done a lot of homework & created many realistic & much more fantasic death scenes for us in those games.

    But lets keep with the Gears of War ideas & tactics of executions. Mentioned was the cleaver's execution... that is very graphic & highly realistic. The way the head is severed from the body is perhaps too realistic & frightening if you ever seen such a thing happen! The curb stomp decapitations, however brutal, are just a fan service. Many videos about women & men jumping & stomping all on each other with boots, cleats, & high heels result in minimal damage to an adult skull or the flesh. With just one blow with one foot not even using full weight, we are treated to the fantasy of the curb stomp. It was made popular by the American History X movie & involved a 90 degree angle raised about 4 to 6 inches from level ground & made of concrete, the victim had his mouth/teeth forced against it, & the victimizer used his heel to crush the teeth & most likely severed the spinal cord due to crushed veterbrae at the neck & skull base. Old time mafias in the US used this way as a punishment for adultry mostly or snitches who ran their mouths to officers. It didn't kill them so much as smashing their teeth out by "eating curb." No way, metal clad boots or not is the Gears of War curb stomp realistic... but it is fun!

    The Pendulum lancer's finishing execution isn't just a stab in the side because it looks cool & then a cut across the victim's neck that should result in a decapitation maneuver. Sorry, but it is a traditional bayonet kill that is scientific in its brutality & purpose. That initial gut wrenching stab in the side... it actually is a stab between the ribs into the left lung, the smaller lung. This of course cause the intense pain that forces the body upright due to the body's new struggle of graping for air because the lung has collapsed from the trauma. Defensively the arms go to the source of pain at the side to protect against any other infliction of pain which leaves the next vital airway open for attack. The throat is violently slit & probably the head is almost severed from the body, but the spine is a very sturdy grouping of bones, cartilage, & tendons. So as it really happens, we hear the blood spray out & hiss as the condemned either bleed out or suffocate in their own blood, defenseless to stop it & a pretty gruesome way to go.

    In final thoughts, some of the executions are horribly realistic with how a body struggles to live & wreaths in agony while death descends upon it. We actually are sparred the much more sadistic effects of the guggling sounds that accompany both slit throats & decapitations as well as the horrific body spasms & continued attempts at life it under goes before all functions cease. Gears of War is perhaps the single most violent shooter out there keeping the Epic traditions alive from back in it's Unreal Tournament days when Quake 3 Arena was its biggest competition for the market on shooting. The brutality & violence is probably what makes Gears more gritty & graphic to players besides its cover based shooting mechanics & shotty battles. The ability to execute your opponents was reserved for Mortal Kombat & its fighting knock offs, but now has become excepted & even over looked by parents who let young kids play the game... perhaps they shouldn't if they actually knew how visceral this game actually is? I don't know, but discretion is advised in playing this game & also in researching any of the grim topics we have discussed here!
    After reading that.....I am satisfied with the retro execution 110% now. I will never look at it the same after reading that. The topic should be retired and put to rest.

    Well spoken.

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  23. #23
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    The only execution that will never be outmatched was the Beta Arm Rip.

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    @ Trashball Cole I agree 100 percent. It seems we will never know why Epic removed it. I hope they bring it back in an update or something.


 

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