Didn't see this posted anywhere, but Pete Knepley (Senior MP programmer) just announced this on twitter:
"Incendiary grenades buffed today. 2.5x more instant kill radius and 1.25x steady damage from fire on the ground."
Sounds like it could be fun! I'll have to try them out now....
Other updates from Pete's twitter about the incendiary buff:
How does the new damage compare to before?
128 unit kill vs 48 unit, 48 is one player width. Should be 6 second kill instead of 7.5 sec when standing in fire at full health
How does the buff affect campaign and horde?
campaign unchanged. horde should pick up the changes.
Is this a temporary change or permanent?
Response to complaints about the new incendiary buff/ defending the new changes
Still way less than frags
frag plants also way more powerful than fire plants due to the radius. fire plants might actually work now
It's been an internal feeling for a long time to be honest. It was underp'd. It got taken out of drydock, sucked on thrashball.
Grenades are supposed to have utility. If there's nothing worthwhile on the map besides boomshot, all strats are the same.
2.5x more instant kill? Do you think that's a bit much?
You're hung up on a multiplier now without considering what the base distance was.Frag/Boom effective kill radius is 2x that