Well i just got a small issue when adding a new animset for a custom weapon

basicly i just took a look at the anim_base animsetas i need custom leg movement so I just imported the 2 frame poses with the proper names ADD_Ready_CD , Ready_CD etc, the thing is that AFTER i import the poses ( as well the ready_run animation ) the character completly deforms or well only the upper part the torso seems to be fine tough

i fixed it by disabling //AnimSets(0)=AnimSet'CH_TFP_Male.Anims.Anim_Base'
in the pawn default properties but now whatever i move left or right it just plays the ready_run animation, or there is no animation for when moving left and right for the upper body?