Results 1 to 14 of 14

Thread: Our latest work

  1. #1
    Prisoner 849
    Join Date
    Feb 2010
    Posts
    957

    Default Our latest work

    This was produced in February and just got the permission to release a portion from the full project. We still cannot release any detail information about the development itself but the project already has been made public.

    You Tube Video

    Screen captures









    Any comments or feedback is appreciated.

  2. #2

    Default

    ..I could swear I've seen this before somewhere.
    Last edited by Graylord; 08-10-2011 at 10:26 PM.
    I'm making a game!

    http://www.desura.com/games/modulated
    Click the link above to read more!

  3. #3
    Skaarj
    Join Date
    Jun 2011
    Location
    Colombia
    Posts
    23

    Default

    I really, really like it, specially the first one with the light shaft. Are the Skeleton Meshes animated?...finally, i think I've seen this scene before, not with that lightning, but the same architecture.
    I hope make amazing things like this soon!

  4. #4

    Default

    OMG Taz1004 u ar reallyyyyyyyyyyyyy good damn '-'
    *God someday i will be so good like this? *-**
    PC: I7 2600 3,4GHZ~3,8GHZ | DP67BG B3 rev. | 2x GTX275 EVGA SLI | DDR3 2x4GB Corsair XMS3 1333mhz | C3 Tech 750W

  5. #5
    MSgt. Shooter Person
    Join Date
    Jan 2011
    Posts
    83

    Default

    WOW thats nice man keep it up

  6. #6
    Prisoner 849
    Join Date
    Feb 2010
    Posts
    957

    Default

    Thanks guys. Yes the people are using the crowd system if you watch the youtube video. And unless you are the owner of the property, I doubt you've seen this as this has only been presented to them so far. It's likely you've seen something similar as these malls do look similar to each other especially when they're from same developer.

    This was produced in 6 weeks by 1 person. Only the new buildings were provided in SketchUp by the architect. I've seen people saying that UDK for architecture takes too long to produce but at least in our experience, UDK production is much much faster than typical slow render production.

  7. #7
    Skaarj
    Join Date
    Jun 2011
    Location
    Colombia
    Posts
    23

    Default

    Hey are u in the tripod3D team?, i wanna do something such a good as you do

  8. #8
    Prisoner 849
    Join Date
    Feb 2010
    Posts
    957

    Default

    Quote Originally Posted by MCarmona View Post
    Hey are u in the tripod3D team?, i wanna do something such a good as you do
    Yes, I am a partner. Make a few demo samples and then start setting up meetings. Meeting people face to face still is the best way.

  9. #9
    Marrow Fiend
    Join Date
    Jul 2006
    Location
    UT40k
    Posts
    4,634

    Default

    very impressive taz, looks great
    UT40K:The Chosen - Warhammer 40,000 for UDK
    ut40kgeodav - UE4 Tutorials
    UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
    UDK Tutorials - Basics - Vehicles - Characters - Weapons

  10. #10
    Prisoner 849
    Join Date
    Jan 2008
    Location
    Adelaide, South Auzzie
    Posts
    876

    Default

    I'm more of a sci-fi than modern fan but I'll have ta say "Very very nice guys!"
    "The probability of someone watching you is proportional to the stupidity of your actions!"
    Unreal Old Friends
    Legacy


  11. #11
    MSgt. Shooter Person
    Join Date
    Jul 2011
    Location
    Houston Texas
    Posts
    122

    Default

    Really amazing stuff. Are you allowed to mention whether or not this is going to be a game? Virtual world?

    Did you have to get a premium education to learn to build stuff like this? 3d models.

  12. #12
    Prisoner 849
    Join Date
    Feb 2010
    Posts
    957

    Default

    Thanks guys. This is not for a game but a proposed retail development at a place I cannot mention. Education can't hurt but I don't think is requirement.

  13. #13

    Default

    It looks great. I'm on the fence between UDK and two other engines. Seeing work like this from one (very skilled) person with a 3 week turnaround speaks volumes.

  14. #14

    Default

    Very nice environment indeed


 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.