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  1. #1

    Big Grin Interior and Exterior in UDK

    Do not use photoshop, complete with UDK...100%.


    http://www.youtube.com/watch?v=K-XCe...layer_embedded










    Last edited by arcshiri; 03-28-2011 at 11:26 PM.

  2. #2

    Default









    Last edited by arcshiri; 02-27-2011 at 01:03 AM.

  3. #3

  4. #4

  5. #5
    MSgt. Shooter Person
    Join Date
    Sep 2010
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    61

    Default

    Looks very professional.

  6. #6

    Default

    Thanks...!
    UDK great
    Last edited by arcshiri; 02-27-2011 at 08:34 PM.

  7. #7
    Iron Guard
    Join Date
    Nov 2009
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    Denver, CO
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    Gamertag: K0par

    Default

    VERY cool! Great non-realistic lighting and rendering. the lighting is wild!

  8. #8
    Iron Guard
    Join Date
    Jan 2009
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    768

    Default

    Reminds me of the christmas party level in himan: blood money. Very nice work.

  9. #9
    MSgt. Shooter Person
    Join Date
    Jan 2010
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    Washington State
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    Default

    Very nice.

  10. #10

    Default

    Thanks for watching.
    Last edited by arcshiri; 03-08-2011 at 01:38 AM.

  11. #11

  12. #12
    Redeemer
    Join Date
    Sep 2007
    Location
    Finland
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    1,290

    Default

    The rain should fall down a lot faster.

  13. #13

    Default

    I want things a bit slow, a sad feeling
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  14. #14

    Default

    its abit laggy isn't it?

  15. #15
    MSgt. Shooter Person
    Join Date
    Sep 2010
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    54

    Default

    Great work, I especially love the choice to use the cinema 1:2.4 aspect ration for the image, makes it much more dramatic.

    Also great work on gettign animated people in there, as its something I've been looking at and experimenting with (see my thread in WIP section). However, I think you should lose the static ones as these seem odd next to moving ones. And in general the scene looks very 'zombie' like with regards to the peoples movements, reminds me of the Resident Evil games...

    Having said this, I understand how hard it is to animate the people!

    Ben
    Ben Prince - Architecture Student and 3D Enthusiast

    YouTube Channel for 3D Bits and Other Goodies ----> http://www.youtube.com/user/benprince85

  16. #16

    Default

    you made some really... interesting choices in color and contrasting. I'm not saying it looks bad, but it's nothing that I would have done on purpose. Overall it looks very good, though.
    See my tutorials here: Organization is the key to success in any endeavor

    mewithoutYou: The potato called from underground, "You've got it all turned upside down!"

  17. #17
    MSgt. Shooter Person
    Join Date
    Mar 2011
    Location
    Uruguay (South America)
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    271

    Default

    This looks really awsome man. Keep at it!

  18. #18
    MSgt. Shooter Person
    Join Date
    Jan 2011
    Posts
    72

    Default

    this is very inspiring

  19. #19

    Default

    thank you all for comments, now I'm an architecture student

    I realize that the recent changes in the UDK is very useful

    Epic development team is great

    However, one thing is quite time consuming ... made ​​the road system is still quite slow, the intersecting roads, bridges, and generate traffic is not attractive

    This slow process of project-related subject design planning ... hope to soon have this feature
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  20. #20
    Prisoner 849
    Join Date
    Feb 2010
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    957

    Default

    Although everything looks pretty good, I believe in architecture demo, the architecture should be the main actor. Here it seems its more focused on people and rain.

  21. #21
    Skaarj
    Join Date
    Jun 2011
    Location
    Colombia
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    23

    Default

    Nice Work! look amazing even non realistic style

  22. #22
    MSgt. Shooter Person
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    Moscow
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    Default

    good work, water not realistic (((

  23. #23
    Prisoner 849
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    Default

    Not quite sure what you meant by road system... Water is falling at roughly 1/3 of believable speed. 9.8 m/s/s Your puddles look more like pools of leaked oil than water. They are way too dark and thick. Other than that the scene is very good.
    Want to collaborate? Want to chat UDK? Message me on Skype, Craig Delancy. Check out my UDK Youtube channel: http://www.youtube.com/user/xblBlack...ew=0&flow=grid

  24. #24


 

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