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Thread: fluid dynamics

  1. #1
    MSgt. Shooter Person
    Join Date
    Oct 2010
    Posts
    87

    Default fluid dynamics

    is there a way of making fluid dynamics in the fluid surface actor,

    like having an object dropping in the water, and the water ripples etc

    HELP.

  2. #2
    Iron Guard
    Join Date
    Aug 2010
    Location
    Hong Kong
    Posts
    541

    Default

    Ummmm I have seen a thread (and tutorial) here on simulating buoyancy. Not a perfect solution, but maybe the best UDK can do now. Just run a search on 'buoyancy' and U'll find it.
    David OConnor Whitenorthstar
    Trainee developer
    Knows just a bit of UDK stuff, certainly not yet a guru

  3. #3
    MSgt. Shooter Person
    Join Date
    Oct 2010
    Posts
    87

    Default

    thanks for your help, ive done the search there is a lot of things, dont get what most of them mean,

    is there a way of narrowing it down for me

  4. #4
    Iron Guard
    Join Date
    Aug 2010
    Location
    Hong Kong
    Posts
    541
    David OConnor Whitenorthstar
    Trainee developer
    Knows just a bit of UDK stuff, certainly not yet a guru

  5. #5
    MSgt. Shooter Person
    Join Date
    Oct 2010
    Posts
    87

    Default

    ya thanks, found that tutorial


 

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