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  1. #1
    MSgt. Shooter Person
    Join Date
    Nov 2010
    Posts
    98

    Question Can't hide static mesh in kismet

    When i add in the toggle hidden button and make the target a static mesh it does not hide it and says there is an error, but when i do the same thing with a skeletal mesh it works fine? Can someone tell me how to hide a static mesh?
    here is the link to see the kismet, as you can see i did it twice but the actions are identical ( well, the hide and Unhide toggles are in a different order but that should not be a problem) the only different is one is static and the other is a skeletal mesh I'am hiding. Kismet image: http://img510.imageshack.us/img510/9...idestaticm.jpg

  2. #2

    Default

    You can't hide static meshes. Convert it to an interp actor if you want to hide it.

  3. #3
    MSgt. Shooter Person
    Join Date
    Nov 2010
    Posts
    98

    Default

    how does someone go about converting it? Also how do you destroy static meshes if you do know? Thank you for your help and quick reply though.

  4. #4
    MSgt. Shooter Person
    Join Date
    Nov 2010
    Posts
    98

    Default

    Hey i figured it out! thank you so much for the help!

  5. #5

    Default

    Quote Originally Posted by benmenftw View Post
    Hey i figured it out! thank you so much for the help!
    How did you solve it

  6. #6
    Iron Guard
    Join Date
    Feb 2010
    Location
    Germany
    Posts
    501

    Default

    Right click on the static mesh and choose "Convert->Convert to InterpActor"
    /ninjapirates/
    ---Roccy Laboratories//#1 Crossmedia 2010[Multimedia]

    I hate reference images...I never find good ones


 

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