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  1. #1
    God King
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    Exclamation Tips for UT newcomers

    Welcome to the UT3 community!

    Here is an accurate list with many tips for newcomers. It should help you to become more skilled and to understand a lot about theory in UT. Of course you should try to practise these things mentioned in this list -you won't become better by theory only.

    Commands & gameplay tips:
    Commands:
    General commands:
    (These are default keys only. If you changed them already, you'll probably have to look up this part if you read the rest of the list because it refers to the default keys)
    • W, A, S, D and arrows = movement keys (like in every other shooter)
    • You can switch weapons with 1 2 3 4 etc, of course you need to pick them up first.
    • Left mouse button=Fire
    • Right mouse button=AltFire
    • Scroll=weapon switch
    • E=use (press use to enter a vehicle or to enter a turret)
    • T=say command
    • F=feign death! Can be useful when you play in vehicle gametypes. When a Manta tries to kill you (roadkill) then simply feign death. It can't kill you even if it presses C to pancake you but it can kill you when it shoots at you or tries to pancake you with jump and C. The feign death key also lets you drop the orb or enemy flag.
    • Press and hold C=crouching
    • Press C two times=switch to crouching mode
    • Space or Ctrl (depending on what you prefer, I think space is the default key) = jump
    • Press a movement key twice in a direction = dodge (fast jump to that direction). This way an enemy can't hit you so easy
    • Press jump at the peak of a jump = double jump (useful when you want to get on a higher place)
    • You can switch through the seats of your vehicle with 1 2 3 4 ...
    • Tab=open console

    Commands for team based gametypes:
    • Q=switch to Translocator/Hoverboard and back to your previous weapon. "W" and "S" contols the lenth of the Hoverboard grappling hook when attached to vehicles.
    • R=teamsay command
    • Left mouse button while on Hoverboard = grapple (when a symbol appears). A Raptor, Fury or Cicada can carry a flag carrier or an orb carrier really fast this way
    • You can fly up with the jump key (space) and you can fly down with the crouch key (c) while in a flying vehicle (works for hovering vehicles very similar: jump key = jump; crouch key = quickly fly down (good for pancaking people))
    • Crouch key in vehicles like Hellbender, Scorpion, Hellfire SPMA = handbrake
    • You can use commands for bots in Instant Action / Single Player: Press V and press the numbers for the actions in the menu that pops up to navigate through it

    Gameplay tips:
    How to work as a team:
    • Teamwork! Without it you'll lose team based gametypes like (v)CTF, WAR or TDM
    • If you play TDM, don't try to do things on your own. Stay with your team else you'll be a victim and enemies will kill you and score!
    • Always cover your orb/flag carrier. Type "dropflag" (without the ") in the console to drop the flag if you have low hp and someone is willing to take it. It works better than feigning death, since there is no wasted time ragdolling to the floor and getting back up. (Highly recommended to make a keybind for this)
    • Use teamsay for locations of your flag or orb. It wouldn't be good if the enemy would know where the flag/orb is
    • Always tell the others where the enemy orb carrier or flag carrier is when you play WAR or (v)CTF
    • You can type into your console "throwweapon" (without ") to throw your weapon so that a teammate can pick it up. You can also bind this command on a key. Take a look at the [PC] Keybinding Tutorial [sticky thread] if you don't know how
    • If your vehicle is heavily damaged and being shot (or if it can be destroyed by a single shot of weak weapons) get out so you can continue to survive afterwards. Take caution when doing this however if in an important vehicle; you don't want the enemy stealing and healing it.
    • When enemies abandon their vehicles, try to hijack them for your team instead of destroying them. This is especially important if it is a key vehicle (tank, air vehicle, nightshade, etc.) or a vehicle your team does not have access to (on maps such as Stranded or Islander).

    How to move in UT:
    • how to walldodge: jump or double jump and when you touch the wall, press a movement key twice in the opposite direction. This way you can even move faster through the map and the enemy can't hit you as easy as before
    • Never ever stay at one place! Move and jump as much as you can or you'll die within a few seconds!
    • Try to jump and dodge as much as possible even when you fire at someone! This will make it harder to hit you.
    • The liftjump: When the lift you are using moves up, press jump in the exact same second when it stops moving up. This way you'll perform a liftjump and will jump very high. This is useful to reach higher places above the lift.
    • When you press and hold C while on the Hoverboard, you'll crouch on the Hoverboard. When you don't hold C anymore you'll jump. If you press let's say A for Left while holding and releasing C you'll make a trick on the Hoverboard. That will make it harder for enemies to hit you
    • Use the Hoverboard to grapple on friendly vehicles by using the left mouse button when a circle/crosshair-like symbol appears on a close vehicle. This is useful to move faster through the map, you can also use the grappling hook on flying vehicles. Releasing the grappling hook while under tension will slingshot the player insane distances.
    • There is another trick I discovered that you can perform while on the Hoverboard: Crouch on it and press the shoot button when you release the crouch button. If you hold the shoot button too long while in the air you will fall as if somebody would hit you. But if you hold it just for a short while (of course not too short) you will move the board up so that you can vault higher hurdles and sometimes even Mantas! It's a quite useful tactic and not very well known. Of course you should not be close to your teammate's vehicle because you will just grapple it with the beam then.
    • You can use the jump boots when you do a double jump (jump and at the peak of the jump you jump again). In the left corner of the HUD you'll see a human silhouette with glowing boots. Next to the boots there is a number. When you pick up the jump boots you'll have 3 jumps. 3 is the maximum you can have. If there's no need to use them, you should avoid double jumps.
    • In CTF you should try to use the Translocator (Q) wisely. You have only a limited number of shots. The module will reload itself after a while.
    • In vCTF and WAR you can use the Hoverboard (Q) to cover long distances. With C you can duck down while on the Hoverboard. This can be useful. Also try to make tricks from time to time so that you are not as easy to hit. If you see an enemy or if somebody is shooting at you, walk on foot! You are an easy target on the Hoverboard!

    Some information about vehicles and how to destroy them easily (or how to take out the player who uses it):
    • Many players I've seen don't know it: Cicada has a second seat. A turret. It's mighty.
    • The DarkWalker has 2 seats, not only 1
    • You can try to kill an incoming Manta with the Impact Hammer AltFire when you've luck or good reflexes
    • You can headshot someone out of a Manta or of a Viper with the Sniper Rifle
    • The Leviathan's turrets are extremely powerful: The laser turret kills vehicles very quickly, the Stinger turret does massive node damage up close, the shock turret is deadly to infantry, and the rocket turret does good damage to anything it can hit. Each individual Leviathan turret can be destroyed. You can also snipe people out of them if you have good aim. The Leviathan will destroy practically any vehicle it runs into (even tanks). Keep this in mind when attacking with Scorpions; a self-destruct will often be denied because of this.
    • Press the jump key (default: space) while in a Scorpion for boost and when "Press E" appears you can press E to jump out of the Scorpion. It's like a bomb then -self destruction. Can destroy a Goliath when it's damaged. If it has full health you can destroy it with 1x Scorpion self destruction + 3 Flak shots
    • You can jump on a Goliath's turret and shoot with the Flak Cannon at the Goliath. The Goliath can't hit you unless it uses the minigun turret (seat 2) or you can die by the explosion (rare). When the Goliath explodes while standing on it it will throw you to the ground and you will get some damage (but not much)
    • You can destroy a Goliath with a Manta/Viper by orbiting it. Just stay out of the way of its barrel and it can't hit you. If the Goliath driver (seat 1) has a gunner (seat 2) or changes to seat 2 then you should consider to escape. The gunner can spin very quickly and its instant hit bullets will be able to hit the Manta without much difficulty. Furthermore, the weapon has a knockback making it hard to be/get close to the vehicle to circle it fast enough to not get hit
    • A tactic I like to use: Feign death when a Goliath wants to roadkill you. Many players are confused and don't know what to do. When the Goliath passes you, you should wait until the player can't see you anymore or if it gets destroyed and the wreck is above your head: Don't get up! Wait until the wreck dissapears and when there's nothing on the screen anymore, wait for 1-2 seconds. In most cases the collision is still there and when you get up, you'll kill yourself!
    • A Viper has self destruction as well (AltFire or jump key (space) and at the peak of the jump "E") Note that you must hold the key to fly high enough to activate the self destruction function
    • The Scavenger might appear useless but you can roadkill people quite easily when you are in ball mode (AltFire) and you can use blades to kill your enemy even easier (hold Fire). To attack someone with regular fire, move with the cross hair so that it is on an enemy and press and hold Fire. The slow energy ball which is flying around you will follow this small laser and attack its target. It deals about 50hp damage per attack. It attacks really fast, about one hit per 1 or 2 seconds
    • The Scavenger can "maul" enemy vehicles by running into them in ball mode. This deals 150-200 damage and can take out a full health Manta.
    • You can headshot that guy who's on the Hellbender turret with a well placed shot
    • The Hellbender turret is a charge weapon. Instead of rapid-firing at enemies, it is usually better to wait 3 seconds between shots for a full charge
    • You can shoot the Hellbender's skymines (the projectiles which look like shock cores, alt fire) with the Hellbender's beam to create a shock combo-like explosion. The beam will automatically lock on the nearest skymine. If there is a chain of skymines and you shoot one of them, you'll start a chain reaction and every single skymine will explode. You can also shoot an enemy skymine to destroy an enemy Hellbender. But in this case the beam doesn't automatically lock on the skymines. You need to aim well to hit the chain of skymines
    • You can shoot down a AVRiL missile with a well placed shot. If you are in a Goliath and nobody is on the second seat you should switch quickly with 2 to the Minigun turret and shoot the AVRiL missile down. When you are in a Hellbender you can destroy an AVRiL missile very easy when you shoot a few skymines and shoot them with the beam.
    • When you press forward two times very fast in a Scorpion, you'll activate the boost as well. The Scorpion has blades. You can open them when you press and hold AltFire. In combination with boost the player might have no chance to do anything. Scorpions take multiplied damage when boosting. This means that AVRiL missiles and Paladin shots can kill a full-health scorpion if it is boosting.
    • Vehicles can be damaged by water. This can be useful if you want to get rid of a vehicle but you don't want the enemy to hijack it. Just drive into water and get out of the vehicle.
    • If used correctly the SPMA is very mighty. To deploy it and to use the cannon on its back press space when you're standing still. It deals massive damage up close and is a good vehicle to attack nodes and other vehicles from the distance or to keep the enemies away from your nodes/base/flag.

    How to use weapons correctly:
    • You can steer a Redeemer missile when you shoot it with AltFire but keep in mind that you can't see what's going on at your location then. Everybody could kill you. You should hide well. You can make it explode with Fire
    • Press Fire while loading missiles (AltFire) in your Rocket Launcher to switch between firing modes. Grenades are useful when you have to escape. Spiral is useful when an enemy is close to you. If you keep your crosshair long enough on a person it will lock on. The missiles you shoot then will haunt the enemy
    • You can destroy a Translocator disc to kill an enemy. Just shoot it When he teleports he will be "telefragged"
    • Never use the Translocator when you've seen that the disc has been damaged unless you want to die
    • Pressing Fire after firing the Translocator disc calls it back
    • You can "telefrag" a person when you walk through a teleporter while a person stays in it or when you shoot a Translocator disc at a person and you teleport yourself when it touches that person
    • You can shoot around corners with the Flak Cannon. This can be quite useful
    • Shock cores are very powerful with the UDamage because they will be an instant kill on people with no armor
    • You can shoot a shock core (AltFire) with a shock beam (Fire) to create a so called Shock Combo. It's very powerfull and can instantly kill someone
    • If you use the Enforcer correctly it can be like a mini-Sniper Rifle (of course not as mighty but almost as precise as the Sniper Rifle). Shoot single shots (Fire, Fire, Fire,...) to hit an enemy at distance, don't press and hold Fire unless the enemy is not close enough. If the enemy is too close and you don't have any other weapon than the Enforcer, you can switch to the Impact Hammer, charge it and walk towards the enemy (don't release it by yourself! When you touch him you'll release it automatically and kill him)! OR you can use the Enforcer's AltFire for three fast shots, but keep in mind that you'll have to wait for about 2 seconds until you can fire the next shot
    • Double Enforcer can be very mighty as well
    • Stinger Minigun is good at distance when you don't have a Sniper Rifle or you don't want to bother with the slow firing rate of the Enforcer. The Stinger Minigun is very precise
    • Stinger AltFire can be very mighty in combination with the Berserk powerup (only for a limited period of time) and the Udamage as well
    • When someone hits you on the Hoverboard, you'll fall to the ground. Most people use the Stinger to hit someone on the Hoverboard because it's very precise and has a fast firing rate
    • You can heal vehicles with the Link Gun's AltFire
    • You can steal enemy vehicles by shooting the AltFire beam at them if nobody is inside the vehicle but you won't get a hijacked award then (but seriously: Who cares about awards? ). The beam can also be very powerful against enemies (more than the Stinger) when you are close enough and (of course) when you hit him/her very often
    • You can link to other people using the Link Gun by standing next to them (of course they have to be equipped with a Link Gun too). You are linked when you see a thin yellow electric beam connecting your weapons and your crosshair will turn yellow. All the people linked to each other in this manner will receive a big power boost, making it a great tactic for healing things, shooting nodes and shooting enemies.
    • The AVRiL can kill someone with one shot. If you see that the person doesn't move and is sniping for example, you can shoot him/her with an AVRiL missile. In most cases this will result in an instant kill (only if the target has no shield, armor, etc)
    • Use the Longbow AVRiL's AltFire to let a missile quickly lock on onto an enemy vehicle. A well known tactic is that you have a loaded AVRiL and wait for an enemy Manta until it is close enough to shoot it with a missile (first shoot in the air and then let it lock on with AltFire). Note that the AltFire lock-on method will let everybody know where you are because there is a laser visible. Try it with simply keeping the crosshair on this vehicle when you want to stay hidden
    • You can lock on the the SPMA camera. Shoot a missile and when the AVRiL missile reaches it (you still have to be locked on it) , you get the msg "SPMA target acquired" and the AVRiL changes course to hit the SPMA even if its not in your FOV. (After you got the message you don't need to be locked on it)
    • If someone destroys the AVRiL missile when you shoot it and it's too close to you, you'll get killed by it (suicide. You get -1 in score). Of course you can use this tactic against the other players. When you see that they want to fire an AVRiL missile at you, take your Stinger Minigun and shoot at him
    • WARNING: The Longbow AVRiL can kill you when you fired a missile just a second ago and it missed it's target and you hijack an enemy vehicle. Suddenly the AVRiL missile will haunt you because you still had the AVRiL selected when you entered it. The missile locks on onto the hijacked enemy vehicle because it was an enemy vehicle at that time before you entered it (bug, has to do with the fact that you can't switch your weapon until the missile exploded; happened to BlueCloud and me)


    Additional gameplay info:
    • Always listen to your surroundings! Footstep sounds are useful if you want to know where an enemy is
    • Headshots can be avoided when you wear the helmet but keep in mind that when it is too much damaged you can get a headshot again. The helmet will only protect you from 25hp of damage or a single headshot
    • Camping with the Hellbender twin beams and sniping on foot will improve your aiming skills and is an effective way to take out orb/flag carriers from a distance. Especially if the orb/flag carrier is on a Hoverboard. UT3 Torlan (WAR map) is a perfect example.
    • Udamage gives you 2x as much damage as before for a short period of time. Try to get this pickup when it appears. Used with the right weapons (Rocket Launcher with 3 missiles loaded for example) it can be really deadly.
    • The invisibility pickup can be quite useful when you try to capture the enemy's flag for example but once you got the flag every one knows where you are because they hear the alarm and the announcement, see you on the radar and see the flag walking around
    • Play offline to learn how the maps look like and play online to become better. Players are way better than bots (most of them)
    • For better performance and a better ping you should set your grafics settings to low unless you have a computer which can deal it
      Use the UT3 tweak guide to make your UT look better and run smoother
    • You should have a good mouse pad and a good mouse. Play a bit around with the mouse sensitivity until you have a result you like. If you like to play with low sens,. it has its advantages as well because you have to move and jump a lot to hit your target. It's good to practise it. On the other side you won't be able to quickly look up into the air to hit someone. Every player prefers different mouse settings (depending on your mouse and your mouse pad as well) and different controls. Change the controls so that you can play best with it and so that you like it
    • The ranking system doesn't really say anything about your skill level. Don't care about your rank. When you're a good player you'll know it.
    • You can make friends in UT3. That can be quite useful, because there are many empty servers nowadays. If you have made friends you can check if they are in a game if you can't find any filled server and join them by "following" them
    • Never get the weapon near you when you respawn if there is an enemy beside it except if you want to die
    • Try to use every weapon and learn when you have to use them at the right moment! (you can't describe it well, that's why I think you should try to figure it out by yourself e.g. Flak Cannon's AltFire for distance and Fire for close range combats but sometimes it's quite useful to shoot someone a Flak shell right into his face when he's a bit closer. This will be an instant kill if he has no shield or not 199 health)
    • Pay attention to chat messages! They are an important feature in team based gametypes! Communicate with your team to have better teamwork! (When talking to your team you should use the teamsay command)

    __________________________________________________ __________________________________________________ _______________________
    Others:
    [U]Other tips:[U]
    • You should try to stick to the server rules (if there are any). At least if you want to play on specific servers. Some admins are strict and might kick or even temporally ban you if you don't do so.
    • Don't argue with people, try to stay cool, even if the enemy is better than you and if he wants to argue. This is only a game. There's no reason for raging. You should try to keep this in mind. If you're raging you become worse because you are not as concentrated as before. This will result in more anger and you'll be p***ed off
    • If you play against better players you'll improve your gaming skills. Same goes for teams. If you play against a better team you'll learn better teamwork and this might improve your skills as well.
    • Don't leave a match only because you're losing it. Try to play until the end. This will help you to improve your skills.

    What to do when you spot a cheater and you're sure that this player really cheats?
    • If this player is currently on this server, first try to contact the admin.
    • If the admin couldn't do anything against him/her either report him/her to Epic directly or post here at this forum. People will be able to help you in most cases

    Video "lessons" (See how advanced players play the game and try to learn their tactics):

    Training (maps):

    __________________________________________________ __________________________________________________ _______________________

    Optional things:
    • You should response to "Hi" and "Bye"
    • Loading screen quote: "Practise good sportsmanship. You were a n00b once too."; That means as much as "give the enemy a chance".
    • If a good player wants to join the losing team just because of sportsmanship but he can't because both teams are equal, a message will appear: "[Name] is requesting a team swap". Pay attention to this message and to help the losing team, you can swap with the good player (ESC->Game->change team).
    • If you are playing a team-based gametype and the teams are uneven but nobody switches to the smaller team you should do it to "balance" the match. It's also part of good sportsmanship.
    • If someone killed you with an incredible shot you can say "nice shot" or "ns" -the shortform of nice shot.

    __________________________________________________ __________________________________________________ _______________________

    And the most important thing:
    Have fun while playing!
    Last edited by Sly.; 04-25-2011 at 05:09 PM. Reason: added new tips, see post #13
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

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  2. #2
    Boomshot
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    thx for ur work sly, this will help & guide lot of peeps
    ~THUND3RL4ND~IP:77.111.254.236:27015 -UOF-UnrealOldFriendsForum
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    XFire&Steam:bfgblitz MyMaps

  3. #3
    God King
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    Thanks for your compliment Blitz.

    I think this list is pretty much complete but if anybody has any tips or secrets, training maps, useful tutorial/gameplay videos or other stuff I could add just post them here.
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

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  4. #4
    Boomshot
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    maybe multiplay shut at a this link too this tread in the game info at the server
    good work at this beginer s gide
    UT3DOM 5.0 IS OUT http://ut3dom.xantaz.net/news.php
    PATCH 2.0 [/url] malcolm is back in ut3
    RANKIN is BACK in ut3
    AT LAST UT3 PS3 NOW HAVE COSTUM SOUND SWEET
    ps3 players all go too this site http://www.iamgaming.com/
    its the best ps3 comunaty for ut3 at ps3

  5. #5
    MSgt. Shooter Person
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    In your "Optional Things" section you mentioned sportsmanship, excellent topic as good sportsmanship online will keep UT3 alive longer without a doubt.

    Additionally in regards to team balancing you should add something about switching teams when teams become numerically uneven. For example, its 6v8 or 7v9. Some players will switch but the majority of players for whatever reason ignore the imbalance and will continue to play.
    UT3 Game Admin @ www.FraggedNation.com Come join the fragfest!


  6. #6
    God King
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    Quote Originally Posted by Sgt_SalsaMan View Post
    In your "Optional Things" section you mentioned sportsmanship, excellent topic as good sportsmanship online will keep UT3 alive longer without a doubt.
    Thanks. That's why I really wanted to include it I'll see if I will point out the headlines and important words with different colors when I have enough spare time. It's pretty hard to find something specific in this "guide".
    Quote Originally Posted by Sgt_SalsaMan View Post
    Additionally in regards to team balancing you should add something about switching teams when teams become numerically uneven. For example, its 6v8 or 7v9. Some players will switch but the majority of players for whatever reason ignore the imbalance and will continue to play.
    Done.
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

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  7. #7
    God King
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    Arrow List updated

    Just noticed this in my list today:
    Quote Originally Posted by Sly. View Post
    how to walldodge: jump or double jump and when you touch the wall, press a movement key in the opposite direction. [...]
    A stupid mistake by me.
    Corrected this one (you can find it as the first tip in the "How to move in UT" section).
    Now it's:
    Quote Originally Posted by Sly. View Post
    how to walldodge: jump or double jump and when you touch the wall, press a movement key twice in the opposite direction. [...]
    Strange that nobody else noticed it. lol
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

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  8. #8
    MSgt. Shooter Person
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    Removed post.
    Last edited by tetrahedron; 01-13-2011 at 03:27 PM. Reason: Sly added them.

  9. #9
    God King
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    Thanks
    I added them to the original post
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

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  10. #10
    MSgt. Shooter Person
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    nice! but...wasnt the default teamtalk y not r? jw...

  11. #11
    God King
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    Oops, I guess I'll have to check it again. Thanks for pointing that out
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

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  12. #12
    MSgt. Shooter Person
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    The Feign Death key also lets you drop the Orb or Enemy Flag.

    Typing Dropflag in the console works even better, since there is no wasted time ragdolling to the floor and getting back up. (Highly recommended keybind)

    "W" and "S" contols the lenth of the grappling hook when attached to vehicles.

    Releasing the grappling hook while under tension will slingshot the player insane distances.
    "A fool gives full vent to his anger, but a wise man keeps himself under control." Proverbs 29:11

  13. #13
    God King
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    Added your tips, thanks for the contribution.
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

    S l y .

  14. #14

    Default

    What a nice Article thanks for shearing

  15. #15
    God King
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    That's a good idea but tbh, except for the "Akasha trick" which is more of an exploit (which would probably break the forum rules) I don't know any

    Apart from that you can use most of these tips for the campaign as well.
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

    S l y .

  16. #16
    MSgt. Shooter Person
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    I made this UT3 Care Package (17MB) as a UT3 primer for someone recently. It contains a few muts, mods, utilities, and .ini and in-game settings that I use/have used with descriptions and/or explanations. For the .ini tweaks, I tried to focus on things that could alter or improve the gameplay experience without actually adjusting graphic settings (i.e., just things that I've read here and there over the last 2 years that could prove helpful). I wouldn't call my efforts or presentation perfect by any means, but I haven't really come across anything else nearly as complete either. Only the truly experienced UT3 players seem to know about the totality of my care package, so I'm sure most players could learn something or benefit from perusing it.

  17. #17

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    thank you very much for this guide! it really helps as i am new

  18. #18
    MSgt. Shooter Person
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    hey yellowbird, your UT3 Care Package appears to have been deleted from 'filesonic.com', anywhere else i can download it plz?
    JP-J
    I think my Hoverboard needs a new battery! .... anyone got a spare?

  19. #19
    God King
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    I've been neglecting this thread a bit the past months.
    yellowbird, if you still have your Care Package, I'd be happy if you could reupload it so I can put it into the first post (of course I'll credit you! ).
    I'll also check the other links the next days and see if I can find anything else that would be useful.

    I just went through the list and I think I skipped the powerup respawn times, didn't I?
    I'm no (T)DM/Duel player that's why I don't know the exact times out of my mind, I seem get the timing somewhat right, but I don't know whether it takes for example 30 seconds or 45 seconds until Thigh Pads respawn or anything like that.
    If anybody knows the exact respawn times, please post them! I would like to add them to the list in a separate category that I might call "Timing" or something among these lines (ideas for category name are welcome).
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

    S l y .

  20. #20
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    Hey Sly, tnx again for keeping this thread going.
    Yes, if yellowbird could make his 'care package' available again, would be great (re my previous post)
    I guess for re-spawn timings, people from NovaZ 'Duel Tourney' last year might be helpful?
    Legionz - JetSpandex -Satan's Father - Capndrake - korben44 - NovaZ - Openwound - Tilter - Mostly_Harmless - ReverendCrow - bombachu - OldSkool0482
    And if i remember rightly, Henrik produced some excellent youtube training vids, which touched on timings? (Mastering UT3 Video Series?)

    one very useful 'Warfare Game mode' tip i received from ummie, was setting my in game 'tactical stance', like attacker or defender, runner etc to 'special ops', which then advises you when the 'shaped charge' & 'redeemer' are respawning & also when the 'nightshade' respawns!

    oh, and one other thing i found pretty helpful as a noob, was the Warfare map 'Training - Alpha4' (sorry if i got the map name a bit wrong, Flak mentioned it a few months back) with lots of different rooms for various training disciplines, like 'jumps boots' obstacle course, moving target room, long sniper gallery, hoverboard practice ramps/skate park and various others. (BTW does anybody know who made this awesome training map? would love to have the original designer, demo-ing how to get the best from it, i just kinda tried things out, that were obvious)

    & lastly, the UT3 server - 'Bunny trails' London? (i think its listed under warfare servers) was very handy for learning how to do all the different types of jumping/dodging e.g double jump/ wall dodge/ boots double jump etc.

    Cheers Sly, keep up the good work can't wait till you do a beginners guide to UT4 !!!!!!!!!! ..... here's hoping



    I think my Hoverboard needs a new battery! .... anyone got a spare?

  21. #21
    God King
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    can't wait till you do a beginners guide to UT4 !!!!!!!!!!
    If Epic will do a UT4 and make a UT4 subforum, there will definitely be a new guide!
    I would also like to make a UT99 newcomer guide but here's no UT99 subforum.

    PS: The Training map link seems down... Damn, I should have noted the person who offered it when I added it... *facepalm*
    EDIT: It was a "famous" community member... not sure, but I think it could have been Crazy. Must check the old WIP-list thread where I got it from.
    Last edited by Sly.; 01-23-2012 at 12:07 PM.
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

    S l y .

  22. #22
    Skaarj
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    Excelent guide Sly, helped me alot! Keep up the good work dude!
    Alone in this war, I have to keep on moving ahead, but no matter what happens, I'm not afraid of death...
    Because I use respawners!!!

  23. #23
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    Experience teaches: Don't chase people behind corners, usually they are waiting up close with a Flak (or pick your favourite one-shot-to-face wepaon) cannon and you end up in a liquid form.
    Only chase if you are positive the enemy does not have proper weapons, is low on health and you are going in for the kill.

  24. #24

    Default

    Thx you have provided nice information here.

  25. #25

    Default

    Thanks for the tips! Me and my fellas are going to participate this year. That was useful advice, I appreciate that

  26. #26
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    Quote Originally Posted by Jetpack_Jack View Post
    And if i remember rightly, Henrik produced some excellent youtube training vids, which touched on timings? (Mastering UT3 Video Series?)
    A bit late in my reply, but thank you Jetpack_Jack. I did produce several UT3 training videos including complete guides to the Black Edition extra gametypes. http://youtube.com/voxhousestudio
    I run VoxHouse (VHSGames) and the UnrealDB.
    Film & Game producer, using and teaching UDK & Unreal Engine 4. Please stop by and say a good word on my project thread.
    Also feel free to join us on #udkc irc.gamesurge.net or via web: http://myclodel.com to chat live with others in the UDK community.

  27. #27
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    Hi Henrik!
    Good to hear you're still about & thanks again for all your contributions to the UT3 community
    I think my Hoverboard needs a new battery! .... anyone got a spare?

  28. #28
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    Yeah, working more with UDK nowadays but still as active here as ever.
    I run VoxHouse (VHSGames) and the UnrealDB.
    Film & Game producer, using and teaching UDK & Unreal Engine 4. Please stop by and say a good word on my project thread.
    Also feel free to join us on #udkc irc.gamesurge.net or via web: http://myclodel.com to chat live with others in the UDK community.

  29. #29

    Default

    hey there,
    I used to play ut3 back in 2007 and now I'm back and see there's quite a few add ons (titan pack, patches, extensions, etc..)
    has anyone got a list with all the (essential) add ons and the order in which to install them? I don't want to miss out on anything and can't seem to find a comprehensive, updated list (mist just be blind here)

    thanks a ton, highly appreciate it

  30. #30
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    Quote Originally Posted by EgoMan View Post
    hey there,
    I used to play ut3 back in 2007 and now I'm back and see there's quite a few add ons (titan pack, patches, extensions, etc..)
    has anyone got a list with all the (essential) add ons and the order in which to install them? I don't want to miss out on anything and can't seem to find a comprehensive, updated list (mist just be blind here)

    thanks a ton, highly appreciate it
    It is pretty simple.

    Install the Titan Pack Download Link
    Then install the patch Download Link
    Then join a Server and pew pew!!


  31. #31
    Redeemer
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    Quote Originally Posted by wikkid View Post
    It is pretty simple.

    Install the Titan Pack Download Link
    Then install the patch Download Link
    Then join a Server and pew pew!!

    You forgot to mention "download a pile of custom maps" . EgoMan, there are tons of maps in the User Maps & Mods section. You probably want to pick up all of the CPB, UOF,HOLP,and COMP pack(s) as a minimum.

  32. #32

    Default

    thanks guys!
    what's the newest patch - v5 oder v2.1? found both
    what's the advantage i get from those maps/mods - will i not have to download them anymore before loading up the map or would i know even see those servers without downloading them beforehand?

  33. #33
    MSgt. Shooter Person
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    Quote Originally Posted by EgoMan View Post
    thanks guys!
    what's the newest patch - v5 oder v2.1? found both
    what's the advantage i get from those maps/mods - will i not have to download them anymore before loading up the map or would i know even see those servers without downloading them beforehand?
    If you don't download them, you can still play those maps online (at least for me). It will just take longer to join. Downloading the custom content means more maps, mods, it gets more creative than just the UT Epic maps.

  34. #34
    MSgt. Shooter Person
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    it looks good.

  35. #35
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    thanks for the tips.

  36. #36
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    My biggest tip is rework weapon preference order tier to match what you are best with and do best with... mine has always had flak at the top because i wreck with it


 

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