I am looking into creating a multiple monitor setup for a UDK demo for my University and I'm running into a roadblock.
Here's my example setup: I have three separate servers with each monitor placed against each other. The center computer would be the "driving" pc and the left/right computers would look at the state of the center computer and display what its looking at but at a different FOV. I'm trying to create an immersive display environment similar to a Google Liquid Galaxy.
My question: Is there native functionality to do this or would I have to write this code from scratch? Has this been done? Any tips? I'm very proficient with Unreal and I even taught a course in level design at my University but I haven't touched the networking side yet and I'm looking for any advice anyone might have!