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  1. #1

    Default Mass Effect 2 Machinima making help!

    This is going to be my first machinima, how do I put the Mass Effect 2 models in UDK? A lot of people have been trying but doesn't work.. :S

    Kootra made a Mass Effect 2 Machinima so I KNOW its possible.. :/
    http://www.youtube.com/watch?v=uVq7FcBaHcQ

    Is it possible to import .ppc files to udk?

  2. #2
    MSgt. Shooter Person
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    It involves ripping the meshes from the game and then getting them back into UDK usually through an intermediate 3d program like 3dsmax.

  3. #3

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    I already used a tutorial on how to rip it. Now I got the .pcc files.
    I got 3ds Max, what do i do now?

  4. #4
    MSgt. Shooter Person
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    I rendered this awhile back with a ripped model I came across somewhere. I'm not sure what you do with .pcc files myself.



    I think you need to use a program like umodel or something to extract useable info

  5. #5

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    I got it guys, I followed a PDF File. Thanks.

  6. #6
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    Beware of Bioware's lawyers, if you haven't asked for permission for this.
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  7. #7

    Default

    Quote Originally Posted by Roflcopter View Post
    I got it guys, I followed a PDF File. Thanks.
    how do i get the pdf file


 

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