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  1. #81
    MSgt. Shooter Person
    Join Date
    Jul 2012
    Location
    USA
    Posts
    313

    Default

    Quote Originally Posted by ClumsyRecon View Post
    Is there a town or village map with textures that someone has.
    Check out Turbosquid and other sites like that. They have tons of free models and many of them have textures and are already in FBX format. But you need to check each artist's terms of use to see if their models can be used in a commercial project.

  2. #82
    The Sacrifice
    Join Date
    Jun 2010
    Location
    Poland, Żyrardˇw
    Posts
    241
    Gamer IDs

    PSN ID: makipolska

    Default

    Name: Zombix - Horror style figurine. Not rigged
    Type: Files

    Category: StaticMesh/ Textures/ (.OBJ)
    UDK version: Doesn't matter. It's in .OBJ

    Screen:
    Download: http://exodum.vv.si/kociaczek/Zombix.rar
    Author: Marcin Gomulak aka MaKiPL - BrokenCat Studio

    Description: Unfortunately it's not rigged, but it's fully textured. Also, it gots all 3-channel textures and I gave a license "royalty free" so you can use this to both non-cmmrcial and commercial projects

  3. #83
    The Sacrifice
    Join Date
    Jun 2010
    Location
    Poland, Żyrardˇw
    Posts
    241
    Gamer IDs

    PSN ID: makipolska

    Default

    Name: Horror Head 3D Model
    Type: Files

    Category: StaticMesh/ Textures/ (.OBJ)
    UDK version: Doesn't matter. It's in .OBJ

    Screen:
    Download: http://lix.in/-c99b99
    Author: Marcin Gomulak aka MaKiPL - BrokenCat Studio

    Description: Unfortunately it's not rigged, but it's fully textured. Also, it gots all 3-channel textures and I gave a license "royalty free" so you can use this to both non-cmmrcial and commercial projects

  4. #84
    Veteran

    Join Date
    Dec 2002
    Location
    A world of possibilities
    Posts
    6,142

    Default

    Everyone is welcome to post their assets to http://unrealdb.com
    I run VoxHouse (VHSGames) and the UnrealDB.
    Film & Game producer, using and teaching UDK & Unreal Engine 4. Please stop by and say a good word on my project thread.
    Also feel free to join us on #udkc irc.gamesurge.net or via web: http://myclodel.com to chat live with others in the UDK community.

  5. #85
    Iron Guard
    Join Date
    Jun 2012
    Posts
    693
    Gamer IDs

    Gamertag: Smokey13EGF

    Default

    Jet engine golf cart.

    here is a video of the golf cart.



    its a full package (.UPK file and scripts). it has 3 animations, 2 morph targets, and a working turret. I also upgraded the boost (it's pretty rapid).

    made in "UDK-2013-02", I used the scale 1UU=2CM (UT scale).

    it works in UT game types as well as the UDK's default game type.

    it can be downloaded from here.

    http://www.mediafire.com/download.php?sp45ksndzb2f42m (42MB)

    to anyone that downloads it, enjoy
    Last edited by smokey13; 04-12-2013 at 09:18 AM.

  6. #86

    Smile

    Quote Originally Posted by smokey13 View Post
    Jet engine golf cart.

    here is a video of the golf cart.



    its a full package (.UPK file and scripts). it has 3 animations, 2 morph targets, and a working turret. I also upgraded the boost (it's pretty rapid).

    made in "UDK-2013-02", I used the scale 1UU=2CM (UT scale).

    it works in UT game types as well as the UDK's default game type.

    it can be downloaded from here.

    http://www.mediafire.com/download.php?sp45ksndzb2f42m (42MB)

    to anyone that downloads it, enjoy
    This looks great! Could you make some more vehicles? I really liked it

  7. #87
    Iron Guard
    Join Date
    Jun 2012
    Posts
    693
    Gamer IDs

    Gamertag: Smokey13EGF

    Default

    I just followed a tutorial on how to make a planet and thought I would put it up here as a basic example file.

    here is a pic of what I ended up with in blender and UDK.



    its only a static mesh and the UV went a little dodgy at the top and bottom because I used the "follow active quad" unwrap option and as the top of the spheres are tris not quads it went a bit screwy (I couldn't be bothered to do it properly), but other then that it looks ok

    it can be downloaded from here
    http://www.mediafire.com/download.php?ty8itmg3rdb3ko5(4.22MB)
    it contains the blend file (made in 2.67) and the upk file (made in UDK-2013-02).

    you are free to do what ever you want with the model but I used textures from the link in this thread http://forums.epicgames.com/threads/...Blender-Import and so I don't know if its ok to use them in a game or not (probably better to be safe and use your own or check the website they came from).

    see ya
    Last edited by smokey13; 05-11-2013 at 11:49 AM.

  8. #88
    The Sacrifice
    Join Date
    May 2012
    Location
    Epic Games HeadQuaters (England-UK)
    Posts
    377

    Default

    This could come in handy actually, thanks!
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Visit my Website: http://www.greenfishstudios.wix.com/info

    Contact: If you are in need of any help, or if you have any questions about 3d Modelling, or you need information about using the Unreal Engine, then please make sure to contact me at the following address, as i would be happy to help you out!: GreenFishStudios@live.com


    Youtube Channel Address: http://www.youtube.com/user/GreenFi5hStudios

    I will be able to provide you with any support, or queries that you have, so please make sure to contact me, either on the forums via PM, or to my business address, and i will provide you with a reply, within 48 hours!
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

  9. #89
    Iron Guard
    Join Date
    Jun 2012
    Posts
    693
    Gamer IDs

    Gamertag: Smokey13EGF

    Default

    hello again fellow UDKers, just finished another random vehicle, would have been sooner but it took me a while to add all 87 skeletal controllers.

    anyway here is a pic.


    here is a vid.


    it has fully functioning suspension, steering, and a turret (the turret has 3 animations), it also has 12 materials assigned to different parts for quick and easy colour changes. I made it in UDK-2013-02 and its at the scale of 1UU=2CM (UT scale).

    you can download it from here.
    http://www.mediafire.com/download.php?gio5cdp3xhjq1gs(1.32MB) It contains the .UPK file and scripts.

    oh almost forgot unlike my buggy and golf cart this one doesn't flip as easily.

    enjoy blowing stuff up

  10. #90
    Deathless
    Join Date
    Oct 2012
    Location
    Austria
    Posts
    2,416

    Default

    Here are some simpel SpeedTrees that you can use for your project. You just have to compile and import them into UDK. I didn't import them, because probably you want to make changes.




    You can download them from here:

    https://rapidshare.com/#!download|78...B7BC14FC40C882

    Name: SpeedTrees
    Type: Files
    Category: SpeedTree
    UDK version: All
    Last edited by fighter5347; 05-19-2013 at 05:21 PM.
    Unreal Engine 4 Tutorials: <<Klick here>>

    Here you can find my Unreal Engine 3 Tutorials: <<Klick here>>
    • over 190 video tutorials about nearly everything
    • in german and english
    • you get a answer on every comment

  11. #91
    The Sacrifice
    Join Date
    Jun 2010
    Location
    Poland, Żyrardˇw
    Posts
    241
    Gamer IDs

    PSN ID: makipolska

    Default

    Name: 2D Backgrounds - Forest + Animal
    Type: Files

    Category: StaticMesh/ Textures/ (.FBX .ASE .PNG)
    UDK version: RAW

    Screen:
    Download: http://exodum.vv.si/kociaczek/BG_pack1.rar
    Author: Marcin Gomulak - me

    Description: It's... noob models...

  12. #92
    Prisoner 849
    Join Date
    Aug 2010
    Location
    stoke.u.k
    Posts
    912
    Gamer IDs

    Gamertag: gaz661

    Default

    modular building set

    static mesh
    tex
    materials
    September 2011 udk




    most of the assets in this video are now available from my website.

    http://darkarts3d.co.uk

    Last edited by gaz661; 09-18-2013 at 06:21 AM.

  13. #93
    Skaarj
    Join Date
    Oct 2013
    Location
    Australia
    Posts
    12

    Default

    Name: DASM free static meshes http://www.worldofdasm.com
    Type: UPK files
    Category: StaticMeshes.
    UDK version: 2013-07(July) Not sure how to install files? Visit: http://www.worldofdasm.com/index_fil...aticmeshes.htm

    Download: http://www.worldofdasm.com/index_fil...aticmeshes.htm
    Author: Shane Hillier (LORDROACH)
    Description: Basic items like; Sheds, Fences, Various Power Poles, etc. Download the packs or single items to save space. (Not all items are in packs so shop around)
    Free to use or modify.
    Just leave a link in your project to my site, thanks.

  14. #94

  15. #95

    Default

    gaz, I love your work. especially the industrial models. If you are still modeling for UDK, you should make a furniture pack. My game so far only uses your static meshes so my life would pretty much be complete if you made more. :3

    keep up the good work.

  16. #96

    Default

    Quote Originally Posted by LORDROACH View Post
    Name: DASM free static meshes http://www.worldofdasm.com
    Type: UPK files
    Category: StaticMeshes.
    UDK version: 2013-07(July) Not sure how to install files? Visit: http://www.worldofdasm.com/index_fil...aticmeshes.htm

    Download: http://www.worldofdasm.com/index_fil...aticmeshes.htm
    Author: Shane Hillier (LORDROACH)
    Description: Basic items like; Sheds, Fences, Various Power Poles, etc. Download the packs or single items to save space. (Not all items are in packs so shop around)
    Free to use or modify.
    Just leave a link in your project to my site, thanks.
    Your meshes along with Gaz's are the best I've seen so far. I shall be following you to check if you ever make more. :3

  17. #97
    Skaarj
    Join Date
    Oct 2013
    Location
    Australia
    Posts
    12

    Default

    Thanks Crow!
    Visit my site within the next two weeks from this post and I will have some furniture whipped up for you and anyone else who wishes to use it..
    Also I will have some new meshes such as caravans and their accessories. (Very, very soon...) I will update the above picture to show whats new when the time comes.

    Just remember to add in your credits who created the work and website.
    Example: (Download meshes at: "World of DASM" www.worldofdasm.com)


    Direct Link to Static Meshes:
    http://worldofdasm.com/index_files/UDK_staticmeshes.htm

  18. #98
    Prisoner 849
    Join Date
    Aug 2010
    Location
    stoke.u.k
    Posts
    912
    Gamer IDs

    Gamertag: gaz661

    Default

    I have updated the excavator from my earlier post.it is now a fully driveable vehicle.

    http://darkarts3d.co.uk/skeletalmeshes.html

  19. #99

    Default

    I just thought since there are very few people out there willing to share there creations, I would give a little something to everyone. These are custom decals i created and am using for my Survival Horror project. Everyone is free to use them for non-commercial and commercial projects. If you are going to credit me feel free "Drew Owen" is the name.....
    Please enjoy this blood pack.

    Download Link
    https://www.dropbox.com/sh/vx0p3e8u8...tom_Blood.upk#



 
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