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Thread: fog

  1. #1
    MSgt. Shooter Person
    Join Date
    May 2010
    Posts
    62

    Default fog

    I have a constant fog attached to a static mesh that cause my character to have a weird contour even thought it is not even close to it.

    Anyhting I can do about it?\

  2. #2
    MSgt. Shooter Person

    Join Date
    Aug 2006
    Posts
    449

    Default

    Don't use a fog volume, or, set the fog volume to render in the foreground renderlayer. That fixes the weapon contour, but dependent on what your level is like, may get you some other issues in turn... Foreground rendering can be set in properties, in the staticmesh section of the fog volume - Rendering - DepthPriorityGroup
    Tutorials/Textures/Jobs/Kismet Snippets - http://www.Hourences.com
    The Ball - An Action/Puzzle Game http://www.theballthegame.com/

  3. #3
    MSgt. Shooter Person
    Join Date
    May 2010
    Posts
    62

    Default

    Works great TKS!


 

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