-Faster Cms(gears 1)
-Original shotgun(gears 1) instead of the continually updated gears 2 shotgun
-The run should be faster then the roll
-Hard aim sensitivity to that of gears 1. (when you try to hard aim you can't just hold it and hit every target by holding down left trigger for 20 seconds
-Shoot out of roadie run
-Original popshot/quickfire registry to that of gears 1
-should use the old focus of using the camera instead of using the end of gun to place shots
-sniper headshots to register
-if not dedicated servers at least ways to shorten lag and make it playable. In gears 1 if you had half a second or even a second it was still playable, in gears 2 lag makes it unplayable.
-get rid of the shield weapon.
-bring back player matches
-Have true skill ranking this time
-Melee stun back
These are all the changes i believe will make gears 3 successful and possibly become a more skill based game and possibly target the hardcore gears players that used to play. I remember couple of times i called in sick just to play gears 1 all night. I want those kind of days back. I want gears 1 elements to be implemented in gears 3 you can have gears 2 elements in there as well, but a mixture of both will attract the hardcore and causal gamers. Lee perry can you comment on this if you can. thanks for your time.
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