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  1. #1
    MSgt. Shooter Person
    Join Date
    Dec 2009
    Posts
    106

    Default animation export: softimage -> unreal

    I'm sorry for the double post but, it's been around for nearly a month and the name doesn't attract people it seems.

    My problem is this: I can export skeletal meshes just fine from softimage, but when I export my animations (frames: 1-40, 45-65, etc.) I cannot import into unreal because my package contains "unrecognizable data" can anyone help me?, or if not, point me to a mod for an unreal engine 3 game that has a 3rd person perspective and good walking anims? (just walking as if walking down the street, no holding anything)

  2. #2

    Default

    Are you still having this issue?
    Which version of the Actor X are you using?
    Which version of Softimage are you using?

    I would recommend looking at exporting with Collada or FBX out of Softimage.
    Using the FBX format is the method moving forward for Autodesk products to Unreal.

    UDK FBX news
    http://udk.com/news-beta-mar2010

    UDK FBX user guide
    http://udn.epicgames.com/Three/FBXImporting.html

    Autodesk FBX news
    http://area.autodesk.com/fbx2011


 

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