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  1. #1
    MSgt. Shooter Person
    Join Date
    Nov 2009
    Location
    London
    Posts
    140

    Exclamation Error Message Unreal Frontend

    Hey people

    i am getting this error when i try and run a map i created using the Unreal Front End:

    "Faulting application udk.exe, version 1.0.5860.0, faulting module kernel32.dll, version 5.1.2600.3541, fault address 0x00012a6b."


    I know not really very detailed. normal maps work fine. the map i made is very basic. just a blank platform no textures or skins.

    i edited
    UTGame.ini
    - DefaultGame=CluOne.main
    - DefaultServerGame=CluOne.main

    UTEngine.ini
    - ModEditPackages=CluOne

    I created a folder "CluOne" in:
    C:\UDK\UDK-2009-11-2\Development\Src
    \Classes\main.uc
    \Content\Packages

    i tryed running the map from the "Packages" folder and "UTGame\Content\Maps"

    Niether works i really need help here people, i even tryed deleteing all the files and folders that UDK uses, and uninstalling it. i re-installed everything and that didnt work

    non of the file or folder contain any spaces, i really stuck here guys. when i go into Unreal Frontend and run "Full Re-Compile" everything run and works fine.


    - ANY IDEAS GUYS/GALS.
    - Any more detailed log files?

  2. #2
    MSgt. Shooter Person
    Join Date
    Nov 2009
    Location
    London
    Posts
    140

    Default

    here is a copy of main.uc:

    class main extends GameInfo;
    DefaultProperties
    {

    }

  3. #3
    MSgt. Shooter Person
    Join Date
    Nov 2009
    Location
    London
    Posts
    140

    Default

    HAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!

    I am such an idiot some times.

    ok for anyone else haveing the same problem 4 things:

    Make sure you edit these files:
    - UTGame.ini
    - UTEngine.ini

    Make sure you created your directory properly:
    C:\UDK\UDK-2009-11-2\Development\Src

    Make sure you build you map properly:
    - Build > Geometry for current level
    - Build > Lighting

    Make sure you create a player starting position:

    1. Right click anywhere on the map
    2. Add Actor
    3. Add Player Start

    Also if you are stuck follow this tutorial, to the letter dont miss anything:

    Setting Up A Bare Project With The UDK - Part 1
    http://www.youtube.com/watch?v=yozMbSjpEX0

    Setting Up A Bare Project With The UDK - Part 2
    http://www.youtube.com/watch?v=aEFyjUK23gQ

    Setting Up A Bare Project With The UDK - Part 3
    http://www.youtube.com/watch?v=7v1krs3max0


    Notice in part one where he talking about "UDKGame.zip" file and overwriting the "Development" and "UTGame", he DOES NOT! actualy do this.

    He is saying it is optinal to get a smaller package size, dont do it. on some versions of UDK (i think the new one) it does not work.

    HAPPY MODING/CODING PEOPLE

  4. #4
    Redeemer
    Join Date
    May 2000
    Location
    between the monitor and chair
    Posts
    1,523

    Default

    Quote Originally Posted by GamerKnight View Post
    - Any more detailed log files?
    See the directory UDK\UTGame\Logs
    Michiel 'El Muerte' Hendriks
    Magicball Network - Little Big Adventure community
    the Unreal Admin page - Unreal server administration
    UnrealWiki - UnrealScript and UnrealEd wiki.
    UnCodeX - powerful UnrealScript tool for programmers

  5. #5
    MSgt. Shooter Person
    Join Date
    Nov 2009
    Location
    London
    Posts
    140

    Default

    thanks elmuerte

    the error is fixed now. but that is some great advice. i enabled "Show Log" in the Unreal Front End, thats another good trick.

    still learning but this is only my second day

    iv managed to build my own map, simple lighting effect, simple follow camera, just working on Unreal Script after i take a small break i have lecture in like 2hours


    and a moving platform a playing can walk on. this is really cool so glad unreal decided to release this UDK. becuase it was out of my price range before. i was coding with OpenGL and c++ before this and it was taking weeks just todo simple things haha


 

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