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  1. #1

    Default Speed tree collision meshes

    Hi all,

    I have added collision meshes in speed tree,and they work.... to a degree.

    They don't seem to scale with the tree when increasing its size, and I don't see how to enlarge the collision mesh within UDK.

    Obviously I could just enlarge the static mesh within speed tree to compensate, but thats not ideal as I will use the same tree several times at different scales and this wont always match.

    Is there a way to either make the the static mesh scale with the tree, or edit its size within UDK?

    Thanks.

  2. #2

    Default

    No one else has come across this problem? Or am I just not explaining it well enough?

  3. #3
    MSgt. Shooter Person
    Join Date
    Nov 2009
    Location
    Los Angeles
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    51
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    Gamertag: Gahadmor

    Default

    Do you scale it with the uniform scaling tool or are you scaling each axis separately ?

  4. #4

    Default

    Thanks for the reply, I am using the uniform scaling tool.


 

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